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Adjust sprite texts in-line with framework changes
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@ -102,9 +102,8 @@ namespace osu.Game.Screens.Menu
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Origin = Anchor.Centre,
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Text = "welcome",
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Padding = new MarginPadding { Bottom = 10 },
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Font = @"Exo2.0-Light",
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Font = OsuFont.GetFont(weight: FontWeight.Light, size: 42),
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Alpha = 0,
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TextSize = 42,
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Spacing = new Vector2(5),
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},
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new CircularContainer
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