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Adjust sprite texts in-line with framework changes
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@ -34,10 +34,9 @@ namespace osu.Game.Screens.Multi.Components
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{
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statusPart = new StatusPart
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{
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TextSize = 14,
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Font = "Exo2.0-Bold"
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Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 14)
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},
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endDatePart = new EndDatePart { TextSize = 14 }
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endDatePart = new EndDatePart { Font = OsuFont.GetFont(size: 14) }
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}
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};
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