Adjust sprite texts in-line with framework changes

This commit is contained in:
smoogipoo
2019-02-12 13:04:46 +09:00
parent e174fa2d3e
commit a2aa3ec5cb
140 changed files with 424 additions and 514 deletions

View File

@ -64,12 +64,11 @@ namespace osu.Game.Screens.Multi
new OsuSpriteText
{
Text = "multiplayer ",
TextSize = 25,
Font = OsuFont.GetFont(size: 25)
},
screenType = new OsuSpriteText
{
TextSize = 25,
Font = @"Exo2.0-Light",
Font = OsuFont.GetFont(weight: FontWeight.Light, size: 25)
},
},
},