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Adjust sprite texts in-line with framework changes
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@ -68,7 +68,7 @@ namespace osu.Game.Screens.Multi.Match.Components
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Font = @"Exo2.0-Bold",
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Font = OsuFont.GetFont(weight: FontWeight.Bold),
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Text = value.GetDescription(),
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},
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};
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