Adjust sprite texts in-line with framework changes

This commit is contained in:
smoogipoo
2019-02-12 13:04:46 +09:00
parent e174fa2d3e
commit a2aa3ec5cb
140 changed files with 424 additions and 514 deletions

View File

@ -42,7 +42,7 @@ namespace osu.Game.Screens.Play.HUD
text = new OsuSpriteText
{
Text = "hold for menu",
Font = @"Exo2.0-Bold",
Font = OsuFont.GetFont(weight: FontWeight.Bold),
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft
},