Adjust sprite texts in-line with framework changes

This commit is contained in:
smoogipoo
2019-02-12 13:04:46 +09:00
parent e174fa2d3e
commit a2aa3ec5cb
140 changed files with 424 additions and 514 deletions

View File

@ -14,6 +14,7 @@ using osu.Game.Rulesets.UI;
using osuTK;
using osu.Game.Graphics.Containers;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
namespace osu.Game.Screens.Play.HUD
{
@ -60,8 +61,7 @@ namespace osu.Game.Screens.Play.HUD
Anchor = Anchor.BottomCentre,
Origin = Anchor.TopCentre,
Text = @"/ UNRANKED /",
Font = @"Venera",
TextSize = 12,
Font = OsuFont.GetFont(Typeface.Venera, 12),
}
};