Adjust sprite texts in-line with framework changes

This commit is contained in:
smoogipoo
2019-02-12 13:04:46 +09:00
parent e174fa2d3e
commit a2aa3ec5cb
140 changed files with 424 additions and 514 deletions

View File

@ -190,45 +190,43 @@ namespace osu.Game.Screens.Ranking
},
new OsuSpriteText
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.BottomCentre,
Text = $"{Score.MaxCombo}x",
TextSize = 40,
RelativePositionAxes = Axes.X,
Font = @"Exo2.0-Bold",
Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 40),
X = 0.1f,
Colour = colours.BlueDarker,
Anchor = Anchor.CentreLeft,
Origin = Anchor.BottomCentre,
},
new OsuSpriteText
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.TopCentre,
Text = "max combo",
TextSize = 20,
Font = OsuFont.GetFont(size: 20),
RelativePositionAxes = Axes.X,
X = 0.1f,
Colour = colours.Gray6,
Anchor = Anchor.CentreLeft,
Origin = Anchor.TopCentre,
},
new OsuSpriteText
{
Text = $"{Score.Accuracy:P2}",
TextSize = 40,
RelativePositionAxes = Axes.X,
Font = @"Exo2.0-Bold",
X = 0.9f,
Colour = colours.BlueDarker,
Anchor = Anchor.CentreLeft,
Origin = Anchor.BottomCentre,
Text = $"{Score.Accuracy:P2}",
Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 40),
RelativePositionAxes = Axes.X,
X = 0.9f,
Colour = colours.BlueDarker,
},
new OsuSpriteText
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.TopCentre,
Text = "accuracy",
TextSize = 20,
Font = OsuFont.GetFont(size: 20),
RelativePositionAxes = Axes.X,
X = 0.9f,
Colour = colours.Gray6,
Anchor = Anchor.CentreLeft,
Origin = Anchor.TopCentre,
},
}
},