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Adjust sprite texts in-line with framework changes
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@ -120,7 +120,7 @@ namespace osu.Game.Screens.Select.Details
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AutoSizeAxes = Axes.Y,
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Child = name = new OsuSpriteText
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{
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TextSize = 13,
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Font = OsuFont.GetFont(size: 13)
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},
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},
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bar = new Bar
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@ -142,7 +142,7 @@ namespace osu.Game.Screens.Select.Details
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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TextSize = 13,
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Font = OsuFont.GetFont(size: 13)
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},
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},
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};
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