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Adjust sprite texts in-line with framework changes
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@ -150,14 +150,14 @@ namespace osu.Game.Screens.Select.Options
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{
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Origin = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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Font = @"Exo2.0-Bold",
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Font = OsuFont.GetFont(weight: FontWeight.Bold),
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Text = @"",
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},
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secondLine = new OsuSpriteText
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{
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Origin = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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Font = @"Exo2.0-Bold",
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Font = OsuFont.GetFont(weight: FontWeight.Bold),
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Text = @"",
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},
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},
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