Adjust sprite texts in-line with framework changes

This commit is contained in:
smoogipoo
2019-02-12 13:04:46 +09:00
parent e174fa2d3e
commit a2aa3ec5cb
140 changed files with 424 additions and 514 deletions

View File

@ -23,6 +23,7 @@ using osuTK.Graphics;
using osu.Framework.IO.Stores;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Screens;
using osu.Game.Graphics;
namespace osu.Game.Screens.Tournament
{
@ -151,8 +152,7 @@ namespace osu.Game.Screens.Tournament
Alpha = 0,
Font = "Exo2.0-Light",
TextSize = 42f
Font = OsuFont.GetFont(weight: FontWeight.Light, size: 42),
}
}
},
@ -175,8 +175,7 @@ namespace osu.Game.Screens.Tournament
Origin = Anchor.TopCentre,
Text = "Control Panel",
TextSize = 22f,
Font = "Exo2.0-Bold"
Font = OsuFont.GetFont(weight: FontWeight.Bold, size: 22),
},
new FillFlowContainer
{