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Adjust sprite texts in-line with framework changes
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@ -116,8 +116,7 @@ namespace osu.Game.Users
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new OsuSpriteText
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{
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Text = user.Username,
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TextSize = 18,
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Font = @"Exo2.0-SemiBoldItalic",
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Font = OsuFont.GetFont(weight: FontWeight.SemiBold, size: 18, italics: true),
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},
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infoContainer = new FillFlowContainer
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{
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@ -173,7 +172,7 @@ namespace osu.Game.Users
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{
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.CentreLeft,
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Font = @"Exo2.0-Semibold",
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Font = OsuFont.GetFont(weight: FontWeight.SemiBold),
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},
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},
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},
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