Adjust sprite texts in-line with framework changes

This commit is contained in:
smoogipoo
2019-02-12 13:04:46 +09:00
parent e174fa2d3e
commit a2aa3ec5cb
140 changed files with 424 additions and 514 deletions

View File

@ -15,6 +15,7 @@ using osu.Game.Graphics.Sprites;
using osu.Game.Overlays;
using osuTK.Graphics;
using osu.Framework.Lists;
using osu.Game.Graphics;
namespace osu.Game.Tests.Visual
{
@ -196,8 +197,8 @@ namespace osu.Game.Tests.Visual
{
AutoSizeAxes = Axes.Both;
Direction = FillDirection.Horizontal;
Add(new OsuSpriteText { Text = header + @": ", TextSize = text_size });
Add(valueText = new OsuSpriteText { TextSize = text_size });
Add(new OsuSpriteText { Text = header + @": ", Font = OsuFont.GetFont(size: text_size) });
Add(valueText = new OsuSpriteText { Font = OsuFont.GetFont(size: text_size) });
Margin = new MarginPadding(margin);
}
}