diff --git a/osu.Game.Modes.Taiko/Objects/Drawable/DrawableBash.cs b/osu.Game.Modes.Taiko/Objects/Drawable/DrawableBash.cs index b69546e1aa..4e848c76c3 100644 --- a/osu.Game.Modes.Taiko/Objects/Drawable/DrawableBash.cs +++ b/osu.Game.Modes.Taiko/Objects/Drawable/DrawableBash.cs @@ -10,7 +10,7 @@ using System; namespace osu.Game.Modes.Taiko.Objects.Drawable { - public class DrawableBash : DrawableTaikoHitObject + public class DrawableBash : DrawableTaikoHitObject { /// /// A list of keys which this HitObject will accept. These are the standard Taiko keys for now. @@ -23,8 +23,8 @@ namespace osu.Game.Modes.Taiko.Objects.Drawable /// private int userHits; - public DrawableBash(TaikoHitObject hitObject) - : base(hitObject) + public DrawableBash(Bash bash) + : base(bash) { }