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https://github.com/osukey/osukey.git
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Use local (or barebones BeatmapInfo
) where feasible
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@ -25,13 +25,11 @@ using osu.Game.Online.Spectator;
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using osu.Game.Replays;
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using osu.Game.Replays.Legacy;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Replays;
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using osu.Game.Rulesets.Replays.Types;
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using osu.Game.Rulesets.UI;
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using osu.Game.Scoring;
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using osu.Game.Screens.Play;
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using osu.Game.Tests.Beatmaps;
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using osu.Game.Tests.Visual.UserInterface;
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using osuTK;
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using osuTK.Graphics;
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@ -356,7 +354,7 @@ namespace osu.Game.Tests.Visual.Gameplay
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internal class TestReplayRecorder : ReplayRecorder<TestAction>
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{
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public TestReplayRecorder()
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: base(new Score { ScoreInfo = { Beatmap = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo } })
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: base(new Score { ScoreInfo = { Beatmap = new BeatmapInfo() } })
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{
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}
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