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Update ScoreCounter
components to bind outwards
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@ -4,11 +4,10 @@
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Screens.Play.HUD;
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namespace osu.Game.Graphics.UserInterface
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{
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public abstract class ScoreCounter : RollingCounter<double>, IScoreCounter
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public abstract class ScoreCounter : RollingCounter<double>
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{
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protected override double RollingDuration => 1000;
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protected override Easing RollingEasing => Easing.Out;
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