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Initial push to use ILive
in import process
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@ -624,10 +624,10 @@ namespace osu.Game
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SkinManager.PostNotification = n => Notifications.Post(n);
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BeatmapManager.PostNotification = n => Notifications.Post(n);
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BeatmapManager.PresentImport = items => PresentBeatmap(items.First());
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BeatmapManager.PresentImport = items => PresentBeatmap(items.First().Value);
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ScoreManager.PostNotification = n => Notifications.Post(n);
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ScoreManager.PresentImport = items => PresentScore(items.First());
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ScoreManager.PresentImport = items => PresentScore(items.First().Value);
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// make config aware of how to lookup skins for on-screen display purposes.
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// if this becomes a more common thing, tracked settings should be reconsidered to allow local DI.
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