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Initial push to use ILive
in import process
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@ -25,7 +25,7 @@ namespace osu.Game.Tests.Skins
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private void load()
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{
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var imported = beatmaps.Import(new ZipArchiveReader(TestResources.OpenResource("Archives/ogg-beatmap.osz"))).Result;
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beatmap = beatmaps.GetWorkingBeatmap(imported.Beatmaps[0]);
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beatmap = beatmaps.GetWorkingBeatmap(imported.Value.Beatmaps[0]);
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beatmap.LoadTrack();
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}
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