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Initial push to use ILive
in import process
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@ -751,7 +751,7 @@ namespace osu.Game.Tests.Visual.SongSelect
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AddStep("import huge difficulty count map", () =>
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{
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var usableRulesets = rulesets.AvailableRulesets.Where(r => r.ID != 2).ToArray();
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imported = manager.Import(createTestBeatmapSet(usableRulesets, 50)).Result;
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imported = manager.Import(createTestBeatmapSet(usableRulesets, 50)).Result.Value;
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});
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AddStep("select the first beatmap of import", () => Beatmap.Value = manager.GetWorkingBeatmap(imported.Beatmaps.First()));
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