Initial push to use ILive in import process

This commit is contained in:
Dean Herbert
2021-09-30 19:33:12 +09:00
parent 66409147dc
commit a2e61883e3
24 changed files with 164 additions and 66 deletions

View File

@ -751,7 +751,7 @@ namespace osu.Game.Tests.Visual.SongSelect
AddStep("import huge difficulty count map", () =>
{
var usableRulesets = rulesets.AvailableRulesets.Where(r => r.ID != 2).ToArray();
imported = manager.Import(createTestBeatmapSet(usableRulesets, 50)).Result;
imported = manager.Import(createTestBeatmapSet(usableRulesets, 50)).Result.Value;
});
AddStep("select the first beatmap of import", () => Beatmap.Value = manager.GetWorkingBeatmap(imported.Beatmaps.First()));