Give control over screen space conversion to DrawableHitObject

This commit is contained in:
smoogipoo
2017-12-11 22:19:02 +09:00
parent 2f1063c5c0
commit a303bf71cf
3 changed files with 5 additions and 6 deletions

View File

@ -115,8 +115,7 @@ namespace osu.Game.Rulesets.Edit.Layers.Selection
if (!obj.IsAlive || !obj.IsPresent)
continue;
var objectPosition = obj.ToScreenSpace(obj.SelectionPoint);
if (ScreenSpaceDrawQuad.Contains(objectPosition))
if (ScreenSpaceDrawQuad.Contains(obj.SelectionPoint))
capturedHitObjects.Add(obj);
}
}