Merge remote-tracking branch 'origin/master' into disallow-beatmap-change

# Conflicts:
#	osu.Game/Overlays/Music/PlaylistOverlay.cs
#	osu.Game/Screens/OsuScreen.cs
This commit is contained in:
smoogipoo
2018-05-28 18:01:15 +09:00
38 changed files with 841 additions and 142 deletions

View File

@ -27,7 +27,7 @@ namespace osu.Game.Tests.Visual
protected EditorClockTestCase()
{
Clock = new EditorClock(new ControlPointInfo(), BeatDivisor) { IsCoupled = false };
Clock = new EditorClock(new ControlPointInfo(), 5000, BeatDivisor) { IsCoupled = false };
}
[BackgroundDependencyLoader]

View File

@ -42,7 +42,7 @@ namespace osu.Game.Tests.Visual
{
Player p = null;
AddStep(ruleset.RulesetInfo.Name, () => p = loadPlayerFor(ruleset));
AddUntilStep(() => p.IsLoaded);
AddUntilStep(() => ContinueCondition(p));
}
else
{
@ -50,11 +50,13 @@ namespace osu.Game.Tests.Visual
{
Player p = null;
AddStep(r.Name, () => p = loadPlayerFor(r));
AddUntilStep(() => p.IsLoaded);
AddUntilStep(() => ContinueCondition(p));
}
}
}
protected virtual bool ContinueCondition(Player player) => player.IsLoaded;
protected virtual IBeatmap CreateBeatmap(Ruleset ruleset) => new TestBeatmap(ruleset.RulesetInfo);
private Player loadPlayerFor(RulesetInfo ri) => loadPlayerFor(ri.CreateInstance());