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Merge remote-tracking branch 'origin/master' into disallow-beatmap-change
# Conflicts: # osu.Game/Overlays/Music/PlaylistOverlay.cs # osu.Game/Screens/OsuScreen.cs
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@ -5,6 +5,7 @@ using System.ComponentModel;
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using System.Linq;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Screens.Play;
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namespace osu.Game.Tests.Visual
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@ -15,7 +16,19 @@ namespace osu.Game.Tests.Visual
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protected override Player CreatePlayer(WorkingBeatmap beatmap, Ruleset ruleset)
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{
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beatmap.Mods.Value = beatmap.Mods.Value.Concat(new[] { ruleset.GetAutoplayMod() });
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return base.CreatePlayer(beatmap, ruleset);
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return new ScoreAccessiblePlayer
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{
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AllowPause = false,
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AllowLeadIn = false,
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AllowResults = false,
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};
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}
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protected override bool ContinueCondition(Player player) => base.ContinueCondition(player) && ((ScoreAccessiblePlayer)player).ScoreProcessor.TotalScore > 0;
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private class ScoreAccessiblePlayer : Player
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{
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public new ScoreProcessor ScoreProcessor => base.ScoreProcessor;
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}
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}
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}
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