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Add BananaShower models and representations
(cherry picked from commit e12e095)
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Linq;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using OpenTK;
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using osu.Game.Rulesets.Objects.Drawables;
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namespace osu.Game.Rulesets.Catch.Objects.Drawable
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{
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public class DrawableBananaShower : DrawableCatchHitObject<BananaShower>
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{
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private readonly Container dropletContainer;
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public DrawableBananaShower(BananaShower s) : base(s)
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{
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RelativeSizeAxes = Axes.Both;
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Height = (float)HitObject.Duration;
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X = 0;
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Child = dropletContainer = new Container
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{
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RelativeSizeAxes = Axes.Both,
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RelativeChildOffset = new Vector2(0, (float)HitObject.StartTime),
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RelativeChildSize = new Vector2(1, (float)HitObject.Duration)
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};
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foreach (var b in s.NestedHitObjects.OfType<BananaShower.Banana>())
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AddNested(new DrawableFruit(b));
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}
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protected override void AddNested(DrawableHitObject<CatchHitObject> h)
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{
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((DrawableCatchHitObject)h).CheckPosition = o => CheckPosition?.Invoke(o) ?? false;
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dropletContainer.Add(h);
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base.AddNested(h);
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}
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}
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}
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