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Add BananaShower models and representations
(cherry picked from commit e12e095)
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61
osu.Game.Rulesets.Catch/Objects/BananaShower.cs
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61
osu.Game.Rulesets.Catch/Objects/BananaShower.cs
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.MathUtils;
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using osu.Game.Rulesets.Objects.Types;
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using OpenTK.Graphics;
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namespace osu.Game.Rulesets.Catch.Objects
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{
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public class BananaShower : CatchHitObject, IHasEndTime
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{
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public override FruitVisualRepresentation VisualRepresentation => FruitVisualRepresentation.Banana;
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protected override void CreateNestedHitObjects()
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{
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base.CreateNestedHitObjects();
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createBananas();
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}
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private void createBananas()
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{
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double spacing = Duration;
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while (spacing > 100)
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spacing /= 2;
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if (spacing <= 0)
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return;
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for (double i = StartTime; i <= EndTime; i += spacing)
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AddNested(new Banana
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{
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Samples = Samples,
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ComboColour = getNextComboColour(),
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StartTime = i,
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X = RNG.NextSingle()
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});
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}
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private Color4 getNextComboColour()
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{
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switch (RNG.Next(0, 3))
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{
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default:
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return new Color4(255, 240, 0, 255);
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case 1:
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return new Color4(255, 192, 0, 255);
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case 2:
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return new Color4(214, 221, 28, 255);
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}
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}
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public double EndTime => StartTime + Duration;
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public double Duration { get; set; }
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public class Banana : Fruit
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{
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public override FruitVisualRepresentation VisualRepresentation => FruitVisualRepresentation.Banana;
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}
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}
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}
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@ -0,0 +1,40 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Linq;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using OpenTK;
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using osu.Game.Rulesets.Objects.Drawables;
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namespace osu.Game.Rulesets.Catch.Objects.Drawable
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{
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public class DrawableBananaShower : DrawableCatchHitObject<BananaShower>
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{
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private readonly Container dropletContainer;
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public DrawableBananaShower(BananaShower s) : base(s)
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{
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RelativeSizeAxes = Axes.Both;
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Height = (float)HitObject.Duration;
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X = 0;
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Child = dropletContainer = new Container
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{
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RelativeSizeAxes = Axes.Both,
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RelativeChildOffset = new Vector2(0, (float)HitObject.StartTime),
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RelativeChildSize = new Vector2(1, (float)HitObject.Duration)
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};
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foreach (var b in s.NestedHitObjects.OfType<BananaShower.Banana>())
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AddNested(new DrawableFruit(b));
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}
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protected override void AddNested(DrawableHitObject<CatchHitObject> h)
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{
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((DrawableCatchHitObject)h).CheckPosition = o => CheckPosition?.Invoke(o) ?? false;
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dropletContainer.Add(h);
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base.AddNested(h);
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}
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}
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}
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38
osu.Game.Rulesets.Catch/Tests/TestCaseBananaShower.cs
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38
osu.Game.Rulesets.Catch/Tests/TestCaseBananaShower.cs
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using NUnit.Framework;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Catch.Objects;
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namespace osu.Game.Rulesets.Catch.Tests
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{
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[TestFixture]
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[Ignore("getting CI working")]
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public class TestCaseBananaShower : Game.Tests.Visual.TestCasePlayer
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{
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public TestCaseBananaShower()
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: base(typeof(CatchRuleset))
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{
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}
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protected override Beatmap CreateBeatmap()
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{
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var beatmap = new Beatmap
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{
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BeatmapInfo = new BeatmapInfo
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{
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BaseDifficulty = new BeatmapDifficulty
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{
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CircleSize = 6,
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}
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}
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};
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for (int i = 0; i < 10; i++)
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beatmap.HitObjects.Add(new BananaShower { StartTime = i * 1200, Duration = 1000, NewCombo = i % 2 == 0 });
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return beatmap;
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}
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}
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}
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@ -33,13 +33,15 @@ namespace osu.Game.Rulesets.Catch.UI
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protected override DrawableHitObject<CatchHitObject> GetVisualRepresentation(CatchHitObject h)
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protected override DrawableHitObject<CatchHitObject> GetVisualRepresentation(CatchHitObject h)
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{
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{
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var fruit = h as Fruit;
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switch (h)
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if (fruit != null)
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{
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return new DrawableFruit(fruit);
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case Fruit fruit:
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return new DrawableFruit(fruit);
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var stream = h as JuiceStream;
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case JuiceStream stream:
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if (stream != null)
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return new DrawableJuiceStream(stream);
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return new DrawableJuiceStream(stream);
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case BananaShower banana:
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return new DrawableBananaShower(banana);
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}
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return null;
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return null;
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}
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}
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<Compile Include="Mods\CatchModPerfect.cs" />
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<Compile Include="Mods\CatchModPerfect.cs" />
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<Compile Include="Mods\CatchModRelax.cs" />
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<Compile Include="Mods\CatchModRelax.cs" />
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<Compile Include="Mods\CatchModSuddenDeath.cs" />
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<Compile Include="Mods\CatchModSuddenDeath.cs" />
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<Compile Include="Objects\BananaShower.cs" />
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<Compile Include="Objects\Drawable\DrawableBananaShower.cs" />
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<Compile Include="Objects\Drawable\DrawableCatchHitObject.cs" />
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<Compile Include="Objects\Drawable\DrawableCatchHitObject.cs" />
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<Compile Include="Objects\Drawable\DrawableDroplet.cs" />
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<Compile Include="Objects\Drawable\DrawableDroplet.cs" />
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<Compile Include="Objects\Drawable\DrawableJuiceStream.cs" />
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<Compile Include="Objects\Drawable\DrawableJuiceStream.cs" />
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<Compile Include="Objects\Fruit.cs" />
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<Compile Include="Objects\Fruit.cs" />
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<Compile Include="Objects\TinyDroplet.cs" />
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<Compile Include="Objects\TinyDroplet.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Tests\TestCaseBananaShower.cs" />
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<Compile Include="Tests\TestCaseCatcherArea.cs" />
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<Compile Include="Tests\TestCaseCatcherArea.cs" />
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<Compile Include="Tests\TestCaseCatchStacker.cs" />
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<Compile Include="Tests\TestCaseCatchStacker.cs" />
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<Compile Include="Tests\TestCaseFruitObjects.cs" />
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<Compile Include="Tests\TestCaseFruitObjects.cs" />
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