mirror of
https://github.com/osukey/osukey.git
synced 2025-08-07 16:43:52 +09:00
Merge branch 'master' into fix-two-hovered-handles
This commit is contained in:
@ -32,7 +32,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
|
|
||||||
hitCircle.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
|
hitCircle.ApplyDefaults(new ControlPointInfo(), new BeatmapDifficulty());
|
||||||
|
|
||||||
Child = new SkinProvidingContainer(new DefaultSkin())
|
Child = new SkinProvidingContainer(new DefaultSkin(null))
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Child = drawableHitCircle = new DrawableHitCircle(hitCircle)
|
Child = drawableHitCircle = new DrawableHitCircle(hitCircle)
|
||||||
|
@ -74,7 +74,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
|||||||
AddStep("set user ready", () => client.ChangeState(MultiplayerUserState.Ready));
|
AddStep("set user ready", () => client.ChangeState(MultiplayerUserState.Ready));
|
||||||
AddStep("delete beatmap", () => beatmaps.Delete(importedSet));
|
AddStep("delete beatmap", () => beatmaps.Delete(importedSet));
|
||||||
|
|
||||||
AddAssert("user state is idle", () => client.LocalUser?.State == MultiplayerUserState.Idle);
|
AddUntilStep("user state is idle", () => client.LocalUser?.State == MultiplayerUserState.Idle);
|
||||||
}
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
|
@ -324,7 +324,7 @@ namespace osu.Game.Beatmaps
|
|||||||
public bool SkinLoaded => skin.IsResultAvailable;
|
public bool SkinLoaded => skin.IsResultAvailable;
|
||||||
public ISkin Skin => skin.Value;
|
public ISkin Skin => skin.Value;
|
||||||
|
|
||||||
protected virtual ISkin GetSkin() => new DefaultSkin();
|
protected virtual ISkin GetSkin() => new DefaultSkin(null);
|
||||||
private readonly RecyclableLazy<ISkin> skin;
|
private readonly RecyclableLazy<ISkin> skin;
|
||||||
|
|
||||||
public abstract Stream GetStream(string storagePath);
|
public abstract Stream GetStream(string storagePath);
|
||||||
|
31
osu.Game/Extensions/TypeExtensions.cs
Normal file
31
osu.Game/Extensions/TypeExtensions.cs
Normal file
@ -0,0 +1,31 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Linq;
|
||||||
|
|
||||||
|
namespace osu.Game.Extensions
|
||||||
|
{
|
||||||
|
internal static class TypeExtensions
|
||||||
|
{
|
||||||
|
/// <summary>
|
||||||
|
/// Returns <paramref name="type"/>'s <see cref="Type.AssemblyQualifiedName"/>
|
||||||
|
/// with the assembly version, culture and public key token values removed.
|
||||||
|
/// </summary>
|
||||||
|
/// <remarks>
|
||||||
|
/// This method is usually used in extensibility scenarios (i.e. for custom rulesets or skins)
|
||||||
|
/// when a version-agnostic identifier associated with a C# class - potentially originating from
|
||||||
|
/// an external assembly - is needed.
|
||||||
|
/// Leaving only the type and assembly names in such a scenario allows to preserve compatibility
|
||||||
|
/// across assembly versions.
|
||||||
|
/// </remarks>
|
||||||
|
internal static string GetInvariantInstantiationInfo(this Type type)
|
||||||
|
{
|
||||||
|
string assemblyQualifiedName = type.AssemblyQualifiedName;
|
||||||
|
if (assemblyQualifiedName == null)
|
||||||
|
throw new ArgumentException($"{type}'s assembly-qualified name is null. Ensure that it is a concrete type and not a generic type parameter.", nameof(type));
|
||||||
|
|
||||||
|
return string.Join(',', assemblyQualifiedName.Split(',').Take(2));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
508
osu.Game/Migrations/20210511060743_AddSkinInstantiationInfo.Designer.cs
generated
Normal file
508
osu.Game/Migrations/20210511060743_AddSkinInstantiationInfo.Designer.cs
generated
Normal file
@ -0,0 +1,508 @@
|
|||||||
|
// <auto-generated />
|
||||||
|
using System;
|
||||||
|
using Microsoft.EntityFrameworkCore;
|
||||||
|
using Microsoft.EntityFrameworkCore.Infrastructure;
|
||||||
|
using Microsoft.EntityFrameworkCore.Migrations;
|
||||||
|
using Microsoft.EntityFrameworkCore.Storage.ValueConversion;
|
||||||
|
using osu.Game.Database;
|
||||||
|
|
||||||
|
namespace osu.Game.Migrations
|
||||||
|
{
|
||||||
|
[DbContext(typeof(OsuDbContext))]
|
||||||
|
[Migration("20210511060743_AddSkinInstantiationInfo")]
|
||||||
|
partial class AddSkinInstantiationInfo
|
||||||
|
{
|
||||||
|
protected override void BuildTargetModel(ModelBuilder modelBuilder)
|
||||||
|
{
|
||||||
|
#pragma warning disable 612, 618
|
||||||
|
modelBuilder
|
||||||
|
.HasAnnotation("ProductVersion", "2.2.6-servicing-10079");
|
||||||
|
|
||||||
|
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapDifficulty", b =>
|
||||||
|
{
|
||||||
|
b.Property<int>("ID")
|
||||||
|
.ValueGeneratedOnAdd();
|
||||||
|
|
||||||
|
b.Property<float>("ApproachRate");
|
||||||
|
|
||||||
|
b.Property<float>("CircleSize");
|
||||||
|
|
||||||
|
b.Property<float>("DrainRate");
|
||||||
|
|
||||||
|
b.Property<float>("OverallDifficulty");
|
||||||
|
|
||||||
|
b.Property<double>("SliderMultiplier");
|
||||||
|
|
||||||
|
b.Property<double>("SliderTickRate");
|
||||||
|
|
||||||
|
b.HasKey("ID");
|
||||||
|
|
||||||
|
b.ToTable("BeatmapDifficulty");
|
||||||
|
});
|
||||||
|
|
||||||
|
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||||
|
{
|
||||||
|
b.Property<int>("ID")
|
||||||
|
.ValueGeneratedOnAdd();
|
||||||
|
|
||||||
|
b.Property<double>("AudioLeadIn");
|
||||||
|
|
||||||
|
b.Property<double>("BPM");
|
||||||
|
|
||||||
|
b.Property<int>("BaseDifficultyID");
|
||||||
|
|
||||||
|
b.Property<int>("BeatDivisor");
|
||||||
|
|
||||||
|
b.Property<int>("BeatmapSetInfoID");
|
||||||
|
|
||||||
|
b.Property<bool>("Countdown");
|
||||||
|
|
||||||
|
b.Property<double>("DistanceSpacing");
|
||||||
|
|
||||||
|
b.Property<bool>("EpilepsyWarning");
|
||||||
|
|
||||||
|
b.Property<int>("GridSize");
|
||||||
|
|
||||||
|
b.Property<string>("Hash");
|
||||||
|
|
||||||
|
b.Property<bool>("Hidden");
|
||||||
|
|
||||||
|
b.Property<double>("Length");
|
||||||
|
|
||||||
|
b.Property<bool>("LetterboxInBreaks");
|
||||||
|
|
||||||
|
b.Property<string>("MD5Hash");
|
||||||
|
|
||||||
|
b.Property<int?>("MetadataID");
|
||||||
|
|
||||||
|
b.Property<int?>("OnlineBeatmapID");
|
||||||
|
|
||||||
|
b.Property<string>("Path");
|
||||||
|
|
||||||
|
b.Property<int>("RulesetID");
|
||||||
|
|
||||||
|
b.Property<bool>("SpecialStyle");
|
||||||
|
|
||||||
|
b.Property<float>("StackLeniency");
|
||||||
|
|
||||||
|
b.Property<double>("StarDifficulty");
|
||||||
|
|
||||||
|
b.Property<int>("Status");
|
||||||
|
|
||||||
|
b.Property<string>("StoredBookmarks");
|
||||||
|
|
||||||
|
b.Property<double>("TimelineZoom");
|
||||||
|
|
||||||
|
b.Property<string>("Version");
|
||||||
|
|
||||||
|
b.Property<bool>("WidescreenStoryboard");
|
||||||
|
|
||||||
|
b.HasKey("ID");
|
||||||
|
|
||||||
|
b.HasIndex("BaseDifficultyID");
|
||||||
|
|
||||||
|
b.HasIndex("BeatmapSetInfoID");
|
||||||
|
|
||||||
|
b.HasIndex("Hash");
|
||||||
|
|
||||||
|
b.HasIndex("MD5Hash");
|
||||||
|
|
||||||
|
b.HasIndex("MetadataID");
|
||||||
|
|
||||||
|
b.HasIndex("OnlineBeatmapID")
|
||||||
|
.IsUnique();
|
||||||
|
|
||||||
|
b.HasIndex("RulesetID");
|
||||||
|
|
||||||
|
b.ToTable("BeatmapInfo");
|
||||||
|
});
|
||||||
|
|
||||||
|
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapMetadata", b =>
|
||||||
|
{
|
||||||
|
b.Property<int>("ID")
|
||||||
|
.ValueGeneratedOnAdd();
|
||||||
|
|
||||||
|
b.Property<string>("Artist");
|
||||||
|
|
||||||
|
b.Property<string>("ArtistUnicode");
|
||||||
|
|
||||||
|
b.Property<string>("AudioFile");
|
||||||
|
|
||||||
|
b.Property<string>("AuthorString")
|
||||||
|
.HasColumnName("Author");
|
||||||
|
|
||||||
|
b.Property<string>("BackgroundFile");
|
||||||
|
|
||||||
|
b.Property<int>("PreviewTime");
|
||||||
|
|
||||||
|
b.Property<string>("Source");
|
||||||
|
|
||||||
|
b.Property<string>("Tags");
|
||||||
|
|
||||||
|
b.Property<string>("Title");
|
||||||
|
|
||||||
|
b.Property<string>("TitleUnicode");
|
||||||
|
|
||||||
|
b.HasKey("ID");
|
||||||
|
|
||||||
|
b.ToTable("BeatmapMetadata");
|
||||||
|
});
|
||||||
|
|
||||||
|
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||||
|
{
|
||||||
|
b.Property<int>("ID")
|
||||||
|
.ValueGeneratedOnAdd();
|
||||||
|
|
||||||
|
b.Property<int>("BeatmapSetInfoID");
|
||||||
|
|
||||||
|
b.Property<int>("FileInfoID");
|
||||||
|
|
||||||
|
b.Property<string>("Filename")
|
||||||
|
.IsRequired();
|
||||||
|
|
||||||
|
b.HasKey("ID");
|
||||||
|
|
||||||
|
b.HasIndex("BeatmapSetInfoID");
|
||||||
|
|
||||||
|
b.HasIndex("FileInfoID");
|
||||||
|
|
||||||
|
b.ToTable("BeatmapSetFileInfo");
|
||||||
|
});
|
||||||
|
|
||||||
|
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||||
|
{
|
||||||
|
b.Property<int>("ID")
|
||||||
|
.ValueGeneratedOnAdd();
|
||||||
|
|
||||||
|
b.Property<DateTimeOffset>("DateAdded");
|
||||||
|
|
||||||
|
b.Property<bool>("DeletePending");
|
||||||
|
|
||||||
|
b.Property<string>("Hash");
|
||||||
|
|
||||||
|
b.Property<int?>("MetadataID");
|
||||||
|
|
||||||
|
b.Property<int?>("OnlineBeatmapSetID");
|
||||||
|
|
||||||
|
b.Property<bool>("Protected");
|
||||||
|
|
||||||
|
b.Property<int>("Status");
|
||||||
|
|
||||||
|
b.HasKey("ID");
|
||||||
|
|
||||||
|
b.HasIndex("DeletePending");
|
||||||
|
|
||||||
|
b.HasIndex("Hash")
|
||||||
|
.IsUnique();
|
||||||
|
|
||||||
|
b.HasIndex("MetadataID");
|
||||||
|
|
||||||
|
b.HasIndex("OnlineBeatmapSetID")
|
||||||
|
.IsUnique();
|
||||||
|
|
||||||
|
b.ToTable("BeatmapSetInfo");
|
||||||
|
});
|
||||||
|
|
||||||
|
modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b =>
|
||||||
|
{
|
||||||
|
b.Property<int>("ID")
|
||||||
|
.ValueGeneratedOnAdd();
|
||||||
|
|
||||||
|
b.Property<string>("Key")
|
||||||
|
.HasColumnName("Key");
|
||||||
|
|
||||||
|
b.Property<int?>("RulesetID");
|
||||||
|
|
||||||
|
b.Property<int?>("SkinInfoID");
|
||||||
|
|
||||||
|
b.Property<string>("StringValue")
|
||||||
|
.HasColumnName("Value");
|
||||||
|
|
||||||
|
b.Property<int?>("Variant");
|
||||||
|
|
||||||
|
b.HasKey("ID");
|
||||||
|
|
||||||
|
b.HasIndex("SkinInfoID");
|
||||||
|
|
||||||
|
b.HasIndex("RulesetID", "Variant");
|
||||||
|
|
||||||
|
b.ToTable("Settings");
|
||||||
|
});
|
||||||
|
|
||||||
|
modelBuilder.Entity("osu.Game.IO.FileInfo", b =>
|
||||||
|
{
|
||||||
|
b.Property<int>("ID")
|
||||||
|
.ValueGeneratedOnAdd();
|
||||||
|
|
||||||
|
b.Property<string>("Hash");
|
||||||
|
|
||||||
|
b.Property<int>("ReferenceCount");
|
||||||
|
|
||||||
|
b.HasKey("ID");
|
||||||
|
|
||||||
|
b.HasIndex("Hash")
|
||||||
|
.IsUnique();
|
||||||
|
|
||||||
|
b.HasIndex("ReferenceCount");
|
||||||
|
|
||||||
|
b.ToTable("FileInfo");
|
||||||
|
});
|
||||||
|
|
||||||
|
modelBuilder.Entity("osu.Game.Input.Bindings.DatabasedKeyBinding", b =>
|
||||||
|
{
|
||||||
|
b.Property<int>("ID")
|
||||||
|
.ValueGeneratedOnAdd();
|
||||||
|
|
||||||
|
b.Property<int>("IntAction")
|
||||||
|
.HasColumnName("Action");
|
||||||
|
|
||||||
|
b.Property<string>("KeysString")
|
||||||
|
.HasColumnName("Keys");
|
||||||
|
|
||||||
|
b.Property<int?>("RulesetID");
|
||||||
|
|
||||||
|
b.Property<int?>("Variant");
|
||||||
|
|
||||||
|
b.HasKey("ID");
|
||||||
|
|
||||||
|
b.HasIndex("IntAction");
|
||||||
|
|
||||||
|
b.HasIndex("RulesetID", "Variant");
|
||||||
|
|
||||||
|
b.ToTable("KeyBinding");
|
||||||
|
});
|
||||||
|
|
||||||
|
modelBuilder.Entity("osu.Game.Rulesets.RulesetInfo", b =>
|
||||||
|
{
|
||||||
|
b.Property<int?>("ID")
|
||||||
|
.ValueGeneratedOnAdd();
|
||||||
|
|
||||||
|
b.Property<bool>("Available");
|
||||||
|
|
||||||
|
b.Property<string>("InstantiationInfo");
|
||||||
|
|
||||||
|
b.Property<string>("Name");
|
||||||
|
|
||||||
|
b.Property<string>("ShortName");
|
||||||
|
|
||||||
|
b.HasKey("ID");
|
||||||
|
|
||||||
|
b.HasIndex("Available");
|
||||||
|
|
||||||
|
b.HasIndex("ShortName")
|
||||||
|
.IsUnique();
|
||||||
|
|
||||||
|
b.ToTable("RulesetInfo");
|
||||||
|
});
|
||||||
|
|
||||||
|
modelBuilder.Entity("osu.Game.Scoring.ScoreFileInfo", b =>
|
||||||
|
{
|
||||||
|
b.Property<int>("ID")
|
||||||
|
.ValueGeneratedOnAdd();
|
||||||
|
|
||||||
|
b.Property<int>("FileInfoID");
|
||||||
|
|
||||||
|
b.Property<string>("Filename")
|
||||||
|
.IsRequired();
|
||||||
|
|
||||||
|
b.Property<int?>("ScoreInfoID");
|
||||||
|
|
||||||
|
b.HasKey("ID");
|
||||||
|
|
||||||
|
b.HasIndex("FileInfoID");
|
||||||
|
|
||||||
|
b.HasIndex("ScoreInfoID");
|
||||||
|
|
||||||
|
b.ToTable("ScoreFileInfo");
|
||||||
|
});
|
||||||
|
|
||||||
|
modelBuilder.Entity("osu.Game.Scoring.ScoreInfo", b =>
|
||||||
|
{
|
||||||
|
b.Property<int>("ID")
|
||||||
|
.ValueGeneratedOnAdd();
|
||||||
|
|
||||||
|
b.Property<double>("Accuracy")
|
||||||
|
.HasColumnType("DECIMAL(1,4)");
|
||||||
|
|
||||||
|
b.Property<int>("BeatmapInfoID");
|
||||||
|
|
||||||
|
b.Property<int>("Combo");
|
||||||
|
|
||||||
|
b.Property<DateTimeOffset>("Date");
|
||||||
|
|
||||||
|
b.Property<bool>("DeletePending");
|
||||||
|
|
||||||
|
b.Property<string>("Hash");
|
||||||
|
|
||||||
|
b.Property<int>("MaxCombo");
|
||||||
|
|
||||||
|
b.Property<string>("ModsJson")
|
||||||
|
.HasColumnName("Mods");
|
||||||
|
|
||||||
|
b.Property<long?>("OnlineScoreID");
|
||||||
|
|
||||||
|
b.Property<double?>("PP");
|
||||||
|
|
||||||
|
b.Property<int>("Rank");
|
||||||
|
|
||||||
|
b.Property<int>("RulesetID");
|
||||||
|
|
||||||
|
b.Property<string>("StatisticsJson")
|
||||||
|
.HasColumnName("Statistics");
|
||||||
|
|
||||||
|
b.Property<long>("TotalScore");
|
||||||
|
|
||||||
|
b.Property<int?>("UserID")
|
||||||
|
.HasColumnName("UserID");
|
||||||
|
|
||||||
|
b.Property<string>("UserString")
|
||||||
|
.HasColumnName("User");
|
||||||
|
|
||||||
|
b.HasKey("ID");
|
||||||
|
|
||||||
|
b.HasIndex("BeatmapInfoID");
|
||||||
|
|
||||||
|
b.HasIndex("OnlineScoreID")
|
||||||
|
.IsUnique();
|
||||||
|
|
||||||
|
b.HasIndex("RulesetID");
|
||||||
|
|
||||||
|
b.ToTable("ScoreInfo");
|
||||||
|
});
|
||||||
|
|
||||||
|
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||||
|
{
|
||||||
|
b.Property<int>("ID")
|
||||||
|
.ValueGeneratedOnAdd();
|
||||||
|
|
||||||
|
b.Property<int>("FileInfoID");
|
||||||
|
|
||||||
|
b.Property<string>("Filename")
|
||||||
|
.IsRequired();
|
||||||
|
|
||||||
|
b.Property<int>("SkinInfoID");
|
||||||
|
|
||||||
|
b.HasKey("ID");
|
||||||
|
|
||||||
|
b.HasIndex("FileInfoID");
|
||||||
|
|
||||||
|
b.HasIndex("SkinInfoID");
|
||||||
|
|
||||||
|
b.ToTable("SkinFileInfo");
|
||||||
|
});
|
||||||
|
|
||||||
|
modelBuilder.Entity("osu.Game.Skinning.SkinInfo", b =>
|
||||||
|
{
|
||||||
|
b.Property<int>("ID")
|
||||||
|
.ValueGeneratedOnAdd();
|
||||||
|
|
||||||
|
b.Property<string>("Creator");
|
||||||
|
|
||||||
|
b.Property<bool>("DeletePending");
|
||||||
|
|
||||||
|
b.Property<string>("Hash");
|
||||||
|
|
||||||
|
b.Property<string>("InstantiationInfo");
|
||||||
|
|
||||||
|
b.Property<string>("Name");
|
||||||
|
|
||||||
|
b.HasKey("ID");
|
||||||
|
|
||||||
|
b.HasIndex("DeletePending");
|
||||||
|
|
||||||
|
b.HasIndex("Hash")
|
||||||
|
.IsUnique();
|
||||||
|
|
||||||
|
b.ToTable("SkinInfo");
|
||||||
|
});
|
||||||
|
|
||||||
|
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapInfo", b =>
|
||||||
|
{
|
||||||
|
b.HasOne("osu.Game.Beatmaps.BeatmapDifficulty", "BaseDifficulty")
|
||||||
|
.WithMany()
|
||||||
|
.HasForeignKey("BaseDifficultyID")
|
||||||
|
.OnDelete(DeleteBehavior.Cascade);
|
||||||
|
|
||||||
|
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo", "BeatmapSet")
|
||||||
|
.WithMany("Beatmaps")
|
||||||
|
.HasForeignKey("BeatmapSetInfoID")
|
||||||
|
.OnDelete(DeleteBehavior.Cascade);
|
||||||
|
|
||||||
|
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||||
|
.WithMany("Beatmaps")
|
||||||
|
.HasForeignKey("MetadataID");
|
||||||
|
|
||||||
|
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
|
||||||
|
.WithMany()
|
||||||
|
.HasForeignKey("RulesetID")
|
||||||
|
.OnDelete(DeleteBehavior.Cascade);
|
||||||
|
});
|
||||||
|
|
||||||
|
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetFileInfo", b =>
|
||||||
|
{
|
||||||
|
b.HasOne("osu.Game.Beatmaps.BeatmapSetInfo")
|
||||||
|
.WithMany("Files")
|
||||||
|
.HasForeignKey("BeatmapSetInfoID")
|
||||||
|
.OnDelete(DeleteBehavior.Cascade);
|
||||||
|
|
||||||
|
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||||
|
.WithMany()
|
||||||
|
.HasForeignKey("FileInfoID")
|
||||||
|
.OnDelete(DeleteBehavior.Cascade);
|
||||||
|
});
|
||||||
|
|
||||||
|
modelBuilder.Entity("osu.Game.Beatmaps.BeatmapSetInfo", b =>
|
||||||
|
{
|
||||||
|
b.HasOne("osu.Game.Beatmaps.BeatmapMetadata", "Metadata")
|
||||||
|
.WithMany("BeatmapSets")
|
||||||
|
.HasForeignKey("MetadataID");
|
||||||
|
});
|
||||||
|
|
||||||
|
modelBuilder.Entity("osu.Game.Configuration.DatabasedSetting", b =>
|
||||||
|
{
|
||||||
|
b.HasOne("osu.Game.Skinning.SkinInfo")
|
||||||
|
.WithMany("Settings")
|
||||||
|
.HasForeignKey("SkinInfoID");
|
||||||
|
});
|
||||||
|
|
||||||
|
modelBuilder.Entity("osu.Game.Scoring.ScoreFileInfo", b =>
|
||||||
|
{
|
||||||
|
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||||
|
.WithMany()
|
||||||
|
.HasForeignKey("FileInfoID")
|
||||||
|
.OnDelete(DeleteBehavior.Cascade);
|
||||||
|
|
||||||
|
b.HasOne("osu.Game.Scoring.ScoreInfo")
|
||||||
|
.WithMany("Files")
|
||||||
|
.HasForeignKey("ScoreInfoID");
|
||||||
|
});
|
||||||
|
|
||||||
|
modelBuilder.Entity("osu.Game.Scoring.ScoreInfo", b =>
|
||||||
|
{
|
||||||
|
b.HasOne("osu.Game.Beatmaps.BeatmapInfo", "Beatmap")
|
||||||
|
.WithMany("Scores")
|
||||||
|
.HasForeignKey("BeatmapInfoID")
|
||||||
|
.OnDelete(DeleteBehavior.Cascade);
|
||||||
|
|
||||||
|
b.HasOne("osu.Game.Rulesets.RulesetInfo", "Ruleset")
|
||||||
|
.WithMany()
|
||||||
|
.HasForeignKey("RulesetID")
|
||||||
|
.OnDelete(DeleteBehavior.Cascade);
|
||||||
|
});
|
||||||
|
|
||||||
|
modelBuilder.Entity("osu.Game.Skinning.SkinFileInfo", b =>
|
||||||
|
{
|
||||||
|
b.HasOne("osu.Game.IO.FileInfo", "FileInfo")
|
||||||
|
.WithMany()
|
||||||
|
.HasForeignKey("FileInfoID")
|
||||||
|
.OnDelete(DeleteBehavior.Cascade);
|
||||||
|
|
||||||
|
b.HasOne("osu.Game.Skinning.SkinInfo")
|
||||||
|
.WithMany("Files")
|
||||||
|
.HasForeignKey("SkinInfoID")
|
||||||
|
.OnDelete(DeleteBehavior.Cascade);
|
||||||
|
});
|
||||||
|
#pragma warning restore 612, 618
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,22 @@
|
|||||||
|
using Microsoft.EntityFrameworkCore.Migrations;
|
||||||
|
|
||||||
|
namespace osu.Game.Migrations
|
||||||
|
{
|
||||||
|
public partial class AddSkinInstantiationInfo : Migration
|
||||||
|
{
|
||||||
|
protected override void Up(MigrationBuilder migrationBuilder)
|
||||||
|
{
|
||||||
|
migrationBuilder.AddColumn<string>(
|
||||||
|
name: "InstantiationInfo",
|
||||||
|
table: "SkinInfo",
|
||||||
|
nullable: true);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void Down(MigrationBuilder migrationBuilder)
|
||||||
|
{
|
||||||
|
migrationBuilder.DropColumn(
|
||||||
|
name: "InstantiationInfo",
|
||||||
|
table: "SkinInfo");
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -141,8 +141,6 @@ namespace osu.Game.Migrations
|
|||||||
|
|
||||||
b.Property<string>("TitleUnicode");
|
b.Property<string>("TitleUnicode");
|
||||||
|
|
||||||
b.Property<string>("VideoFile");
|
|
||||||
|
|
||||||
b.HasKey("ID");
|
b.HasKey("ID");
|
||||||
|
|
||||||
b.ToTable("BeatmapMetadata");
|
b.ToTable("BeatmapMetadata");
|
||||||
@ -352,7 +350,7 @@ namespace osu.Game.Migrations
|
|||||||
|
|
||||||
b.Property<long>("TotalScore");
|
b.Property<long>("TotalScore");
|
||||||
|
|
||||||
b.Property<long?>("UserID")
|
b.Property<int?>("UserID")
|
||||||
.HasColumnName("UserID");
|
.HasColumnName("UserID");
|
||||||
|
|
||||||
b.Property<string>("UserString")
|
b.Property<string>("UserString")
|
||||||
@ -402,6 +400,8 @@ namespace osu.Game.Migrations
|
|||||||
|
|
||||||
b.Property<string>("Hash");
|
b.Property<string>("Hash");
|
||||||
|
|
||||||
|
b.Property<string>("InstantiationInfo");
|
||||||
|
|
||||||
b.Property<string>("Name");
|
b.Property<string>("Name");
|
||||||
|
|
||||||
b.HasKey("ID");
|
b.HasKey("ID");
|
||||||
|
@ -18,7 +18,6 @@ namespace osu.Game.Rulesets.Edit.Checks.Components
|
|||||||
/// <summary> An error occurred and a complete check could not be made. </summary>
|
/// <summary> An error occurred and a complete check could not be made. </summary>
|
||||||
Error,
|
Error,
|
||||||
|
|
||||||
// TODO: Negligible issues should be hidden by default.
|
|
||||||
/// <summary> A possible mistake so minor/unlikely that it can often be safely ignored. </summary>
|
/// <summary> A possible mistake so minor/unlikely that it can often be safely ignored. </summary>
|
||||||
Negligible,
|
Negligible,
|
||||||
}
|
}
|
||||||
|
@ -26,6 +26,7 @@ using JetBrains.Annotations;
|
|||||||
using osu.Framework.Extensions;
|
using osu.Framework.Extensions;
|
||||||
using osu.Framework.Extensions.EnumExtensions;
|
using osu.Framework.Extensions.EnumExtensions;
|
||||||
using osu.Framework.Testing;
|
using osu.Framework.Testing;
|
||||||
|
using osu.Game.Extensions;
|
||||||
using osu.Game.Rulesets.Filter;
|
using osu.Game.Rulesets.Filter;
|
||||||
using osu.Game.Screens.Ranking.Statistics;
|
using osu.Game.Screens.Ranking.Statistics;
|
||||||
|
|
||||||
@ -135,7 +136,7 @@ namespace osu.Game.Rulesets
|
|||||||
Name = Description,
|
Name = Description,
|
||||||
ShortName = ShortName,
|
ShortName = ShortName,
|
||||||
ID = (this as ILegacyRuleset)?.LegacyID,
|
ID = (this as ILegacyRuleset)?.LegacyID,
|
||||||
InstantiationInfo = GetType().AssemblyQualifiedName,
|
InstantiationInfo = GetType().GetInvariantInstantiationInfo(),
|
||||||
Available = true,
|
Available = true,
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
@ -3,7 +3,6 @@
|
|||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Diagnostics.CodeAnalysis;
|
using System.Diagnostics.CodeAnalysis;
|
||||||
using System.Linq;
|
|
||||||
using Newtonsoft.Json;
|
using Newtonsoft.Json;
|
||||||
using osu.Framework.Testing;
|
using osu.Framework.Testing;
|
||||||
|
|
||||||
@ -18,20 +17,7 @@ namespace osu.Game.Rulesets
|
|||||||
|
|
||||||
public string ShortName { get; set; }
|
public string ShortName { get; set; }
|
||||||
|
|
||||||
private string instantiationInfo;
|
public string InstantiationInfo { get; set; }
|
||||||
|
|
||||||
public string InstantiationInfo
|
|
||||||
{
|
|
||||||
get => instantiationInfo;
|
|
||||||
set => instantiationInfo = abbreviateInstantiationInfo(value);
|
|
||||||
}
|
|
||||||
|
|
||||||
private string abbreviateInstantiationInfo(string value)
|
|
||||||
{
|
|
||||||
// exclude version onwards, matching only on namespace and type.
|
|
||||||
// this is mainly to allow for new versions of already loaded rulesets to "upgrade" from old.
|
|
||||||
return string.Join(',', value.Split(',').Take(2));
|
|
||||||
}
|
|
||||||
|
|
||||||
[JsonIgnore]
|
[JsonIgnore]
|
||||||
public bool Available { get; set; }
|
public bool Available { get; set; }
|
||||||
|
@ -10,7 +10,7 @@ using osu.Game.Overlays;
|
|||||||
|
|
||||||
namespace osu.Game.Screens.Edit
|
namespace osu.Game.Screens.Edit
|
||||||
{
|
{
|
||||||
public class RoundedContentEditorScreen : EditorScreen
|
public class EditorRoundedScreen : EditorScreen
|
||||||
{
|
{
|
||||||
public const int HORIZONTAL_PADDING = 100;
|
public const int HORIZONTAL_PADDING = 100;
|
||||||
|
|
||||||
@ -24,7 +24,7 @@ namespace osu.Game.Screens.Edit
|
|||||||
|
|
||||||
protected override Container<Drawable> Content => roundedContent;
|
protected override Container<Drawable> Content => roundedContent;
|
||||||
|
|
||||||
public RoundedContentEditorScreen(EditorScreenMode mode)
|
public EditorRoundedScreen(EditorScreenMode mode)
|
||||||
: base(mode)
|
: base(mode)
|
||||||
{
|
{
|
||||||
ColourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
|
ColourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
|
44
osu.Game/Screens/Edit/EditorRoundedScreenSettings.cs
Normal file
44
osu.Game/Screens/Edit/EditorRoundedScreenSettings.cs
Normal file
@ -0,0 +1,44 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Game.Graphics.Containers;
|
||||||
|
using osu.Game.Overlays;
|
||||||
|
|
||||||
|
namespace osu.Game.Screens.Edit
|
||||||
|
{
|
||||||
|
public abstract class EditorRoundedScreenSettings : CompositeDrawable
|
||||||
|
{
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OverlayColourProvider colours)
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
|
||||||
|
InternalChildren = new Drawable[]
|
||||||
|
{
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
Colour = colours.Background4,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
},
|
||||||
|
new OsuScrollContainer
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Child = new FillFlowContainer
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
Direction = FillDirection.Vertical,
|
||||||
|
Children = CreateSections()
|
||||||
|
},
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
protected abstract IReadOnlyList<Drawable> CreateSections();
|
||||||
|
}
|
||||||
|
}
|
61
osu.Game/Screens/Edit/EditorRoundedScreenSettingsSection.cs
Normal file
61
osu.Game/Screens/Edit/EditorRoundedScreenSettingsSection.cs
Normal file
@ -0,0 +1,61 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
|
using osu.Game.Overlays;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Screens.Edit
|
||||||
|
{
|
||||||
|
public abstract class EditorRoundedScreenSettingsSection : CompositeDrawable
|
||||||
|
{
|
||||||
|
private const int header_height = 50;
|
||||||
|
|
||||||
|
protected abstract string HeaderText { get; }
|
||||||
|
|
||||||
|
protected FillFlowContainer Flow { get; private set; }
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OverlayColourProvider colours)
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X;
|
||||||
|
AutoSizeAxes = Axes.Y;
|
||||||
|
Masking = true;
|
||||||
|
|
||||||
|
InternalChildren = new Drawable[]
|
||||||
|
{
|
||||||
|
new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Height = header_height,
|
||||||
|
Padding = new MarginPadding { Horizontal = 20 },
|
||||||
|
Child = new OsuSpriteText
|
||||||
|
{
|
||||||
|
Anchor = Anchor.CentreLeft,
|
||||||
|
Origin = Anchor.CentreLeft,
|
||||||
|
Text = HeaderText,
|
||||||
|
Font = new FontUsage(size: 25, weight: "bold")
|
||||||
|
}
|
||||||
|
},
|
||||||
|
new Container
|
||||||
|
{
|
||||||
|
Y = header_height,
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
Child = Flow = new FillFlowContainer
|
||||||
|
{
|
||||||
|
Padding = new MarginPadding { Horizontal = 20 },
|
||||||
|
Spacing = new Vector2(10),
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
Direction = FillDirection.Vertical,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -7,7 +7,7 @@ using osu.Game.Graphics.Containers;
|
|||||||
|
|
||||||
namespace osu.Game.Screens.Edit.Setup
|
namespace osu.Game.Screens.Edit.Setup
|
||||||
{
|
{
|
||||||
public class SetupScreen : RoundedContentEditorScreen
|
public class SetupScreen : EditorRoundedScreen
|
||||||
{
|
{
|
||||||
[Cached]
|
[Cached]
|
||||||
private SectionsContainer<SetupSection> sections = new SectionsContainer<SetupSection>();
|
private SectionsContainer<SetupSection> sections = new SectionsContainer<SetupSection>();
|
||||||
|
@ -93,7 +93,7 @@ namespace osu.Game.Screens.Edit.Setup
|
|||||||
|
|
||||||
public SetupScreenTabControl()
|
public SetupScreenTabControl()
|
||||||
{
|
{
|
||||||
TabContainer.Margin = new MarginPadding { Horizontal = RoundedContentEditorScreen.HORIZONTAL_PADDING };
|
TabContainer.Margin = new MarginPadding { Horizontal = EditorRoundedScreen.HORIZONTAL_PADDING };
|
||||||
|
|
||||||
AddInternal(background = new Box
|
AddInternal(background = new Box
|
||||||
{
|
{
|
||||||
|
@ -33,7 +33,7 @@ namespace osu.Game.Screens.Edit.Setup
|
|||||||
Padding = new MarginPadding
|
Padding = new MarginPadding
|
||||||
{
|
{
|
||||||
Vertical = 10,
|
Vertical = 10,
|
||||||
Horizontal = RoundedContentEditorScreen.HORIZONTAL_PADDING
|
Horizontal = EditorRoundedScreen.HORIZONTAL_PADDING
|
||||||
};
|
};
|
||||||
|
|
||||||
InternalChild = new FillFlowContainer
|
InternalChild = new FillFlowContainer
|
||||||
|
@ -2,44 +2,13 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using osu.Framework.Allocation;
|
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
|
||||||
using osu.Framework.Graphics.Shapes;
|
|
||||||
using osu.Game.Graphics.Containers;
|
|
||||||
using osu.Game.Overlays;
|
|
||||||
|
|
||||||
namespace osu.Game.Screens.Edit.Timing
|
namespace osu.Game.Screens.Edit.Timing
|
||||||
{
|
{
|
||||||
public class ControlPointSettings : CompositeDrawable
|
public class ControlPointSettings : EditorRoundedScreenSettings
|
||||||
{
|
{
|
||||||
[BackgroundDependencyLoader]
|
protected override IReadOnlyList<Drawable> CreateSections() => new Drawable[]
|
||||||
private void load(OverlayColourProvider colours)
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both;
|
|
||||||
|
|
||||||
InternalChildren = new Drawable[]
|
|
||||||
{
|
|
||||||
new Box
|
|
||||||
{
|
|
||||||
Colour = colours.Background4,
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
},
|
|
||||||
new OsuScrollContainer
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Child = new FillFlowContainer
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
AutoSizeAxes = Axes.Y,
|
|
||||||
Direction = FillDirection.Vertical,
|
|
||||||
Children = createSections()
|
|
||||||
},
|
|
||||||
}
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
private IReadOnlyList<Drawable> createSections() => new Drawable[]
|
|
||||||
{
|
{
|
||||||
new GroupSection(),
|
new GroupSection(),
|
||||||
new TimingSection(),
|
new TimingSection(),
|
||||||
|
@ -15,7 +15,7 @@ using osuTK;
|
|||||||
|
|
||||||
namespace osu.Game.Screens.Edit.Timing
|
namespace osu.Game.Screens.Edit.Timing
|
||||||
{
|
{
|
||||||
public class TimingScreen : RoundedContentEditorScreen
|
public class TimingScreen : EditorRoundedScreen
|
||||||
{
|
{
|
||||||
[Cached]
|
[Cached]
|
||||||
private Bindable<ControlPointGroup> selectedGroup = new Bindable<ControlPointGroup>();
|
private Bindable<ControlPointGroup> selectedGroup = new Bindable<ControlPointGroup>();
|
||||||
|
27
osu.Game/Screens/Edit/Verify/InterpretationSection.cs
Normal file
27
osu.Game/Screens/Edit/Verify/InterpretationSection.cs
Normal file
@ -0,0 +1,27 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Overlays.Settings;
|
||||||
|
|
||||||
|
namespace osu.Game.Screens.Edit.Verify
|
||||||
|
{
|
||||||
|
internal class InterpretationSection : EditorRoundedScreenSettingsSection
|
||||||
|
{
|
||||||
|
protected override string HeaderText => "Interpretation";
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(VerifyScreen verify)
|
||||||
|
{
|
||||||
|
Flow.Add(new SettingsEnumDropdown<DifficultyRating>
|
||||||
|
{
|
||||||
|
Anchor = Anchor.CentreLeft,
|
||||||
|
Origin = Anchor.CentreLeft,
|
||||||
|
TooltipText = "Affects checks that depend on difficulty level",
|
||||||
|
Current = verify.InterpretedDifficulty.GetBoundCopy()
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
111
osu.Game/Screens/Edit/Verify/IssueList.cs
Normal file
111
osu.Game/Screens/Edit/Verify/IssueList.cs
Normal file
@ -0,0 +1,111 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Graphics.Containers;
|
||||||
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
using osu.Game.Overlays;
|
||||||
|
using osu.Game.Rulesets.Edit;
|
||||||
|
using osu.Game.Rulesets.Edit.Checks.Components;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Screens.Edit.Verify
|
||||||
|
{
|
||||||
|
[Cached]
|
||||||
|
public class IssueList : CompositeDrawable
|
||||||
|
{
|
||||||
|
private IssueTable table;
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private EditorClock clock { get; set; }
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private IBindable<WorkingBeatmap> workingBeatmap { get; set; }
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private EditorBeatmap beatmap { get; set; }
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private VerifyScreen verify { get; set; }
|
||||||
|
|
||||||
|
private IBeatmapVerifier rulesetVerifier;
|
||||||
|
private BeatmapVerifier generalVerifier;
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OverlayColourProvider colours)
|
||||||
|
{
|
||||||
|
generalVerifier = new BeatmapVerifier();
|
||||||
|
rulesetVerifier = beatmap.BeatmapInfo.Ruleset?.CreateInstance()?.CreateBeatmapVerifier();
|
||||||
|
|
||||||
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
|
||||||
|
InternalChildren = new Drawable[]
|
||||||
|
{
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
Colour = colours.Background2,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
},
|
||||||
|
new OsuScrollContainer
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Child = table = new IssueTable(),
|
||||||
|
},
|
||||||
|
new FillFlowContainer
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Anchor = Anchor.BottomRight,
|
||||||
|
Origin = Anchor.BottomRight,
|
||||||
|
Margin = new MarginPadding(20),
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new TriangleButton
|
||||||
|
{
|
||||||
|
Text = "Refresh",
|
||||||
|
Action = refresh,
|
||||||
|
Size = new Vector2(120, 40),
|
||||||
|
Anchor = Anchor.BottomRight,
|
||||||
|
Origin = Anchor.BottomRight,
|
||||||
|
},
|
||||||
|
}
|
||||||
|
},
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
|
||||||
|
verify.InterpretedDifficulty.BindValueChanged(_ => refresh());
|
||||||
|
verify.HiddenIssueTypes.BindCollectionChanged((_, __) => refresh());
|
||||||
|
|
||||||
|
refresh();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void refresh()
|
||||||
|
{
|
||||||
|
var issues = generalVerifier.Run(beatmap, workingBeatmap.Value);
|
||||||
|
|
||||||
|
if (rulesetVerifier != null)
|
||||||
|
issues = issues.Concat(rulesetVerifier.Run(beatmap, workingBeatmap.Value));
|
||||||
|
|
||||||
|
issues = filter(issues);
|
||||||
|
|
||||||
|
table.Issues = issues
|
||||||
|
.OrderBy(issue => issue.Template.Type)
|
||||||
|
.ThenBy(issue => issue.Check.Metadata.Category);
|
||||||
|
}
|
||||||
|
|
||||||
|
private IEnumerable<Issue> filter(IEnumerable<Issue> issues)
|
||||||
|
{
|
||||||
|
return issues.Where(issue => !verify.HiddenIssueTypes.Contains(issue.Template.Type));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -2,45 +2,16 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using osu.Framework.Allocation;
|
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
|
||||||
using osu.Framework.Graphics.Shapes;
|
|
||||||
using osu.Game.Graphics;
|
|
||||||
using osu.Game.Graphics.Containers;
|
|
||||||
|
|
||||||
namespace osu.Game.Screens.Edit.Verify
|
namespace osu.Game.Screens.Edit.Verify
|
||||||
{
|
{
|
||||||
public class IssueSettings : CompositeDrawable
|
public class IssueSettings : EditorRoundedScreenSettings
|
||||||
{
|
{
|
||||||
[BackgroundDependencyLoader]
|
protected override IReadOnlyList<Drawable> CreateSections() => new Drawable[]
|
||||||
private void load(OsuColour colours)
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both;
|
|
||||||
|
|
||||||
InternalChildren = new Drawable[]
|
|
||||||
{
|
|
||||||
new Box
|
|
||||||
{
|
|
||||||
Colour = colours.Gray3,
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
},
|
|
||||||
new OsuScrollContainer
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Child = new FillFlowContainer
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
AutoSizeAxes = Axes.Y,
|
|
||||||
Direction = FillDirection.Vertical,
|
|
||||||
Children = createSections()
|
|
||||||
},
|
|
||||||
}
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
private IReadOnlyList<Drawable> createSections() => new Drawable[]
|
|
||||||
{
|
{
|
||||||
|
new InterpretationSection(),
|
||||||
|
new VisibilitySection()
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -18,7 +18,9 @@ namespace osu.Game.Screens.Edit.Verify
|
|||||||
public class IssueTable : EditorTable
|
public class IssueTable : EditorTable
|
||||||
{
|
{
|
||||||
[Resolved]
|
[Resolved]
|
||||||
private Bindable<Issue> selectedIssue { get; set; }
|
private VerifyScreen verify { get; set; }
|
||||||
|
|
||||||
|
private Bindable<Issue> selectedIssue;
|
||||||
|
|
||||||
[Resolved]
|
[Resolved]
|
||||||
private EditorClock clock { get; set; }
|
private EditorClock clock { get; set; }
|
||||||
@ -71,6 +73,7 @@ namespace osu.Game.Screens.Edit.Verify
|
|||||||
{
|
{
|
||||||
base.LoadComplete();
|
base.LoadComplete();
|
||||||
|
|
||||||
|
selectedIssue = verify.SelectedIssue.GetBoundCopy();
|
||||||
selectedIssue.BindValueChanged(issue =>
|
selectedIssue.BindValueChanged(issue =>
|
||||||
{
|
{
|
||||||
foreach (var b in BackgroundFlow) b.Selected = b.Item == issue.NewValue;
|
foreach (var b in BackgroundFlow) b.Selected = b.Item == issue.NewValue;
|
||||||
|
@ -1,26 +1,25 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System.Linq;
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Graphics.Containers;
|
|
||||||
using osu.Game.Graphics.UserInterface;
|
|
||||||
using osu.Game.Overlays;
|
|
||||||
using osu.Game.Rulesets.Edit;
|
|
||||||
using osu.Game.Rulesets.Edit.Checks.Components;
|
using osu.Game.Rulesets.Edit.Checks.Components;
|
||||||
using osuTK;
|
|
||||||
|
|
||||||
namespace osu.Game.Screens.Edit.Verify
|
namespace osu.Game.Screens.Edit.Verify
|
||||||
{
|
|
||||||
public class VerifyScreen : RoundedContentEditorScreen
|
|
||||||
{
|
{
|
||||||
[Cached]
|
[Cached]
|
||||||
private Bindable<Issue> selectedIssue = new Bindable<Issue>();
|
public class VerifyScreen : EditorRoundedScreen
|
||||||
|
{
|
||||||
|
public readonly Bindable<Issue> SelectedIssue = new Bindable<Issue>();
|
||||||
|
|
||||||
|
public readonly Bindable<DifficultyRating> InterpretedDifficulty = new Bindable<DifficultyRating>();
|
||||||
|
|
||||||
|
public readonly BindableList<IssueType> HiddenIssueTypes = new BindableList<IssueType> { IssueType.Negligible };
|
||||||
|
|
||||||
|
public IssueList IssueList { get; private set; }
|
||||||
|
|
||||||
public VerifyScreen()
|
public VerifyScreen()
|
||||||
: base(EditorScreenMode.Verify)
|
: base(EditorScreenMode.Verify)
|
||||||
@ -30,6 +29,10 @@ namespace osu.Game.Screens.Edit.Verify
|
|||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load()
|
private void load()
|
||||||
{
|
{
|
||||||
|
InterpretedDifficulty.Default = EditorBeatmap.BeatmapInfo.DifficultyRating;
|
||||||
|
InterpretedDifficulty.SetDefault();
|
||||||
|
|
||||||
|
IssueList = new IssueList();
|
||||||
Child = new Container
|
Child = new Container
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
@ -45,92 +48,12 @@ namespace osu.Game.Screens.Edit.Verify
|
|||||||
{
|
{
|
||||||
new Drawable[]
|
new Drawable[]
|
||||||
{
|
{
|
||||||
new IssueList(),
|
IssueList,
|
||||||
new IssueSettings(),
|
new IssueSettings(),
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
public class IssueList : CompositeDrawable
|
|
||||||
{
|
|
||||||
private IssueTable table;
|
|
||||||
|
|
||||||
[Resolved]
|
|
||||||
private EditorClock clock { get; set; }
|
|
||||||
|
|
||||||
[Resolved]
|
|
||||||
private IBindable<WorkingBeatmap> workingBeatmap { get; set; }
|
|
||||||
|
|
||||||
[Resolved]
|
|
||||||
private EditorBeatmap beatmap { get; set; }
|
|
||||||
|
|
||||||
[Resolved]
|
|
||||||
private Bindable<Issue> selectedIssue { get; set; }
|
|
||||||
|
|
||||||
private IBeatmapVerifier rulesetVerifier;
|
|
||||||
private BeatmapVerifier generalVerifier;
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load(OverlayColourProvider colours)
|
|
||||||
{
|
|
||||||
generalVerifier = new BeatmapVerifier();
|
|
||||||
rulesetVerifier = beatmap.BeatmapInfo.Ruleset?.CreateInstance()?.CreateBeatmapVerifier();
|
|
||||||
|
|
||||||
RelativeSizeAxes = Axes.Both;
|
|
||||||
|
|
||||||
InternalChildren = new Drawable[]
|
|
||||||
{
|
|
||||||
new Box
|
|
||||||
{
|
|
||||||
Colour = colours.Background2,
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
},
|
|
||||||
new OsuScrollContainer
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Child = table = new IssueTable(),
|
|
||||||
},
|
|
||||||
new FillFlowContainer
|
|
||||||
{
|
|
||||||
AutoSizeAxes = Axes.Both,
|
|
||||||
Anchor = Anchor.BottomRight,
|
|
||||||
Origin = Anchor.BottomRight,
|
|
||||||
Margin = new MarginPadding(20),
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
new TriangleButton
|
|
||||||
{
|
|
||||||
Text = "Refresh",
|
|
||||||
Action = refresh,
|
|
||||||
Size = new Vector2(120, 40),
|
|
||||||
Anchor = Anchor.BottomRight,
|
|
||||||
Origin = Anchor.BottomRight,
|
|
||||||
},
|
|
||||||
}
|
|
||||||
},
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void LoadComplete()
|
|
||||||
{
|
|
||||||
base.LoadComplete();
|
|
||||||
|
|
||||||
refresh();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void refresh()
|
|
||||||
{
|
|
||||||
var issues = generalVerifier.Run(beatmap, workingBeatmap.Value);
|
|
||||||
|
|
||||||
if (rulesetVerifier != null)
|
|
||||||
issues = issues.Concat(rulesetVerifier.Run(beatmap, workingBeatmap.Value));
|
|
||||||
|
|
||||||
table.Issues = issues
|
|
||||||
.OrderBy(issue => issue.Template.Type)
|
|
||||||
.ThenBy(issue => issue.Check.Metadata.Category);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
54
osu.Game/Screens/Edit/Verify/VisibilitySection.cs
Normal file
54
osu.Game/Screens/Edit/Verify/VisibilitySection.cs
Normal file
@ -0,0 +1,54 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Game.Overlays;
|
||||||
|
using osu.Game.Overlays.Settings;
|
||||||
|
using osu.Game.Rulesets.Edit.Checks.Components;
|
||||||
|
|
||||||
|
namespace osu.Game.Screens.Edit.Verify
|
||||||
|
{
|
||||||
|
internal class VisibilitySection : EditorRoundedScreenSettingsSection
|
||||||
|
{
|
||||||
|
private readonly IssueType[] configurableIssueTypes =
|
||||||
|
{
|
||||||
|
IssueType.Warning,
|
||||||
|
IssueType.Error,
|
||||||
|
IssueType.Negligible
|
||||||
|
};
|
||||||
|
|
||||||
|
private BindableList<IssueType> hiddenIssueTypes;
|
||||||
|
|
||||||
|
protected override string HeaderText => "Visibility";
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OverlayColourProvider colours, VerifyScreen verify)
|
||||||
|
{
|
||||||
|
hiddenIssueTypes = verify.HiddenIssueTypes.GetBoundCopy();
|
||||||
|
|
||||||
|
foreach (IssueType issueType in configurableIssueTypes)
|
||||||
|
{
|
||||||
|
var checkbox = new SettingsCheckbox
|
||||||
|
{
|
||||||
|
Anchor = Anchor.CentreLeft,
|
||||||
|
Origin = Anchor.CentreLeft,
|
||||||
|
LabelText = issueType.ToString(),
|
||||||
|
Current = { Default = !hiddenIssueTypes.Contains(issueType) }
|
||||||
|
};
|
||||||
|
|
||||||
|
checkbox.Current.SetDefault();
|
||||||
|
checkbox.Current.BindValueChanged(state =>
|
||||||
|
{
|
||||||
|
if (!state.NewValue)
|
||||||
|
hiddenIssueTypes.Add(issueType);
|
||||||
|
else
|
||||||
|
hiddenIssueTypes.Remove(issueType);
|
||||||
|
});
|
||||||
|
|
||||||
|
Flow.Add(checkbox);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -3,6 +3,7 @@
|
|||||||
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Game.Rulesets.Judgements;
|
using osu.Game.Rulesets.Judgements;
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
@ -16,6 +17,8 @@ namespace osu.Game.Screens.Play.HUD
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public abstract class HealthDisplay : CompositeDrawable
|
public abstract class HealthDisplay : CompositeDrawable
|
||||||
{
|
{
|
||||||
|
private readonly Bindable<bool> showHealthbar = new Bindable<bool>(true);
|
||||||
|
|
||||||
[Resolved]
|
[Resolved]
|
||||||
protected HealthProcessor HealthProcessor { get; private set; }
|
protected HealthProcessor HealthProcessor { get; private set; }
|
||||||
|
|
||||||
@ -29,12 +32,21 @@ namespace osu.Game.Screens.Play.HUD
|
|||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[Resolved(canBeNull: true)]
|
||||||
private void load()
|
private HUDOverlay hudOverlay { get; set; }
|
||||||
{
|
|
||||||
Current.BindTo(HealthProcessor.Health);
|
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
|
||||||
|
Current.BindTo(HealthProcessor.Health);
|
||||||
HealthProcessor.NewJudgement += onNewJudgement;
|
HealthProcessor.NewJudgement += onNewJudgement;
|
||||||
|
|
||||||
|
if (hudOverlay != null)
|
||||||
|
showHealthbar.BindTo(hudOverlay.ShowHealthbar);
|
||||||
|
|
||||||
|
// this probably shouldn't be operating on `this.`
|
||||||
|
showHealthbar.BindValueChanged(healthBar => this.FadeTo(healthBar.NewValue ? 1 : 0, HUDOverlay.FADE_DURATION, HUDOverlay.FADE_EASING), true);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void onNewJudgement(JudgementResult judgement)
|
private void onNewJudgement(JudgementResult judgement)
|
||||||
|
@ -36,7 +36,6 @@ namespace osu.Game.Screens.Play
|
|||||||
public readonly KeyCounterDisplay KeyCounter;
|
public readonly KeyCounterDisplay KeyCounter;
|
||||||
public readonly SkinnableScoreCounter ScoreCounter;
|
public readonly SkinnableScoreCounter ScoreCounter;
|
||||||
public readonly SkinnableAccuracyCounter AccuracyCounter;
|
public readonly SkinnableAccuracyCounter AccuracyCounter;
|
||||||
public readonly SkinnableHealthDisplay HealthDisplay;
|
|
||||||
public readonly SongProgress Progress;
|
public readonly SongProgress Progress;
|
||||||
public readonly ModDisplay ModDisplay;
|
public readonly ModDisplay ModDisplay;
|
||||||
public readonly HoldForMenuButton HoldToQuit;
|
public readonly HoldForMenuButton HoldToQuit;
|
||||||
@ -96,7 +95,7 @@ namespace osu.Game.Screens.Play
|
|||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
HealthDisplay = CreateHealthDisplay(),
|
CreateHealthDisplay(),
|
||||||
AccuracyCounter = CreateAccuracyCounter(),
|
AccuracyCounter = CreateAccuracyCounter(),
|
||||||
ScoreCounter = CreateScoreCounter(),
|
ScoreCounter = CreateScoreCounter(),
|
||||||
CreateComboCounter(),
|
CreateComboCounter(),
|
||||||
@ -185,7 +184,6 @@ namespace osu.Game.Screens.Play
|
|||||||
{
|
{
|
||||||
base.LoadComplete();
|
base.LoadComplete();
|
||||||
|
|
||||||
ShowHealthbar.BindValueChanged(healthBar => HealthDisplay.FadeTo(healthBar.NewValue ? 1 : 0, FADE_DURATION, FADE_EASING), true);
|
|
||||||
ShowHud.BindValueChanged(visible => hideTargets.ForEach(d => d.FadeTo(visible.NewValue ? 1 : 0, FADE_DURATION, FADE_EASING)));
|
ShowHud.BindValueChanged(visible => hideTargets.ForEach(d => d.FadeTo(visible.NewValue ? 1 : 0, FADE_DURATION, FADE_EASING)));
|
||||||
|
|
||||||
IsBreakTime.BindValueChanged(_ => updateVisibility());
|
IsBreakTime.BindValueChanged(_ => updateVisibility());
|
||||||
|
@ -1,7 +1,9 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using JetBrains.Annotations;
|
||||||
using osu.Framework.IO.Stores;
|
using osu.Framework.IO.Stores;
|
||||||
|
using osu.Game.Extensions;
|
||||||
using osu.Game.IO;
|
using osu.Game.IO;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
|
||||||
@ -10,7 +12,13 @@ namespace osu.Game.Skinning
|
|||||||
public class DefaultLegacySkin : LegacySkin
|
public class DefaultLegacySkin : LegacySkin
|
||||||
{
|
{
|
||||||
public DefaultLegacySkin(IResourceStore<byte[]> storage, IStorageResourceProvider resources)
|
public DefaultLegacySkin(IResourceStore<byte[]> storage, IStorageResourceProvider resources)
|
||||||
: base(Info, storage, resources, string.Empty)
|
: this(Info, storage, resources)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
[UsedImplicitly(ImplicitUseKindFlags.InstantiatedWithFixedConstructorSignature)]
|
||||||
|
public DefaultLegacySkin(SkinInfo skin, IResourceStore<byte[]> storage, IStorageResourceProvider resources)
|
||||||
|
: base(skin, storage, resources, string.Empty)
|
||||||
{
|
{
|
||||||
Configuration.CustomColours["SliderBall"] = new Color4(2, 170, 255, 255);
|
Configuration.CustomColours["SliderBall"] = new Color4(2, 170, 255, 255);
|
||||||
Configuration.AddComboColours(
|
Configuration.AddComboColours(
|
||||||
@ -27,7 +35,8 @@ namespace osu.Game.Skinning
|
|||||||
{
|
{
|
||||||
ID = SkinInfo.CLASSIC_SKIN, // this is temporary until database storage is decided upon.
|
ID = SkinInfo.CLASSIC_SKIN, // this is temporary until database storage is decided upon.
|
||||||
Name = "osu!classic",
|
Name = "osu!classic",
|
||||||
Creator = "team osu!"
|
Creator = "team osu!",
|
||||||
|
InstantiationInfo = typeof(DefaultLegacySkin).GetInvariantInstantiationInfo()
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -2,20 +2,28 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using JetBrains.Annotations;
|
||||||
using osu.Framework.Audio.Sample;
|
using osu.Framework.Audio.Sample;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.OpenGL.Textures;
|
using osu.Framework.Graphics.OpenGL.Textures;
|
||||||
using osu.Framework.Graphics.Textures;
|
using osu.Framework.Graphics.Textures;
|
||||||
using osu.Game.Audio;
|
using osu.Game.Audio;
|
||||||
|
using osu.Game.IO;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
|
||||||
namespace osu.Game.Skinning
|
namespace osu.Game.Skinning
|
||||||
{
|
{
|
||||||
public class DefaultSkin : Skin
|
public class DefaultSkin : Skin
|
||||||
{
|
{
|
||||||
public DefaultSkin()
|
public DefaultSkin(IStorageResourceProvider resources)
|
||||||
: base(SkinInfo.Default)
|
: this(SkinInfo.Default, resources)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
[UsedImplicitly(ImplicitUseKindFlags.InstantiatedWithFixedConstructorSignature)]
|
||||||
|
public DefaultSkin(SkinInfo skin, IStorageResourceProvider resources)
|
||||||
|
: base(skin)
|
||||||
{
|
{
|
||||||
Configuration = new DefaultSkinConfiguration();
|
Configuration = new DefaultSkinConfiguration();
|
||||||
}
|
}
|
||||||
|
@ -52,6 +52,7 @@ namespace osu.Game.Skinning
|
|||||||
|
|
||||||
private readonly Dictionary<int, LegacyManiaSkinConfiguration> maniaConfigurations = new Dictionary<int, LegacyManiaSkinConfiguration>();
|
private readonly Dictionary<int, LegacyManiaSkinConfiguration> maniaConfigurations = new Dictionary<int, LegacyManiaSkinConfiguration>();
|
||||||
|
|
||||||
|
[UsedImplicitly(ImplicitUseKindFlags.InstantiatedWithFixedConstructorSignature)]
|
||||||
public LegacySkin(SkinInfo skin, IStorageResourceProvider resources)
|
public LegacySkin(SkinInfo skin, IStorageResourceProvider resources)
|
||||||
: this(skin, new LegacySkinResourceStore<SkinFileInfo>(skin, resources.Files), resources, "skin.ini")
|
: this(skin, new LegacySkinResourceStore<SkinFileInfo>(skin, resources.Files), resources, "skin.ini")
|
||||||
{
|
{
|
||||||
|
@ -3,8 +3,11 @@
|
|||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
|
using osu.Framework.IO.Stores;
|
||||||
using osu.Game.Configuration;
|
using osu.Game.Configuration;
|
||||||
using osu.Game.Database;
|
using osu.Game.Database;
|
||||||
|
using osu.Game.Extensions;
|
||||||
|
using osu.Game.IO;
|
||||||
|
|
||||||
namespace osu.Game.Skinning
|
namespace osu.Game.Skinning
|
||||||
{
|
{
|
||||||
@ -22,7 +25,22 @@ namespace osu.Game.Skinning
|
|||||||
|
|
||||||
public string Creator { get; set; }
|
public string Creator { get; set; }
|
||||||
|
|
||||||
public List<SkinFileInfo> Files { get; set; }
|
public string InstantiationInfo { get; set; }
|
||||||
|
|
||||||
|
public virtual Skin CreateInstance(IResourceStore<byte[]> legacyDefaultResources, IStorageResourceProvider resources)
|
||||||
|
{
|
||||||
|
var type = string.IsNullOrEmpty(InstantiationInfo)
|
||||||
|
// handle the case of skins imported before InstantiationInfo was added.
|
||||||
|
? typeof(LegacySkin)
|
||||||
|
: Type.GetType(InstantiationInfo);
|
||||||
|
|
||||||
|
if (type == typeof(DefaultLegacySkin))
|
||||||
|
return (Skin)Activator.CreateInstance(type, this, legacyDefaultResources, resources);
|
||||||
|
|
||||||
|
return (Skin)Activator.CreateInstance(type, this, resources);
|
||||||
|
}
|
||||||
|
|
||||||
|
public List<SkinFileInfo> Files { get; set; } = new List<SkinFileInfo>();
|
||||||
|
|
||||||
public List<DatabasedSetting> Settings { get; set; }
|
public List<DatabasedSetting> Settings { get; set; }
|
||||||
|
|
||||||
@ -32,7 +50,8 @@ namespace osu.Game.Skinning
|
|||||||
{
|
{
|
||||||
ID = DEFAULT_SKIN,
|
ID = DEFAULT_SKIN,
|
||||||
Name = "osu!lazer",
|
Name = "osu!lazer",
|
||||||
Creator = "team osu!"
|
Creator = "team osu!",
|
||||||
|
InstantiationInfo = typeof(DefaultSkin).GetInvariantInstantiationInfo()
|
||||||
};
|
};
|
||||||
|
|
||||||
public bool Equals(SkinInfo other) => other != null && ID == other.ID;
|
public bool Equals(SkinInfo other) => other != null && ID == other.ID;
|
||||||
|
@ -22,6 +22,7 @@ using osu.Framework.Testing;
|
|||||||
using osu.Framework.Utils;
|
using osu.Framework.Utils;
|
||||||
using osu.Game.Audio;
|
using osu.Game.Audio;
|
||||||
using osu.Game.Database;
|
using osu.Game.Database;
|
||||||
|
using osu.Game.Extensions;
|
||||||
using osu.Game.IO;
|
using osu.Game.IO;
|
||||||
using osu.Game.IO.Archives;
|
using osu.Game.IO.Archives;
|
||||||
|
|
||||||
@ -36,7 +37,7 @@ namespace osu.Game.Skinning
|
|||||||
|
|
||||||
private readonly IResourceStore<byte[]> legacyDefaultResources;
|
private readonly IResourceStore<byte[]> legacyDefaultResources;
|
||||||
|
|
||||||
public readonly Bindable<Skin> CurrentSkin = new Bindable<Skin>(new DefaultSkin());
|
public readonly Bindable<Skin> CurrentSkin = new Bindable<Skin>(new DefaultSkin(null));
|
||||||
public readonly Bindable<SkinInfo> CurrentSkinInfo = new Bindable<SkinInfo>(SkinInfo.Default) { Default = SkinInfo.Default };
|
public readonly Bindable<SkinInfo> CurrentSkinInfo = new Bindable<SkinInfo>(SkinInfo.Default) { Default = SkinInfo.Default };
|
||||||
|
|
||||||
public override IEnumerable<string> HandledExtensions => new[] { ".osk" };
|
public override IEnumerable<string> HandledExtensions => new[] { ".osk" };
|
||||||
@ -105,7 +106,7 @@ namespace osu.Game.Skinning
|
|||||||
{
|
{
|
||||||
// we need to populate early to create a hash based off skin.ini contents
|
// we need to populate early to create a hash based off skin.ini contents
|
||||||
if (item.Name?.Contains(".osk", StringComparison.OrdinalIgnoreCase) == true)
|
if (item.Name?.Contains(".osk", StringComparison.OrdinalIgnoreCase) == true)
|
||||||
populateMetadata(item);
|
populateMetadata(item, GetSkin(item));
|
||||||
|
|
||||||
if (item.Creator != null && item.Creator != unknown_creator_string)
|
if (item.Creator != null && item.Creator != unknown_creator_string)
|
||||||
{
|
{
|
||||||
@ -122,18 +123,20 @@ namespace osu.Game.Skinning
|
|||||||
{
|
{
|
||||||
await base.Populate(model, archive, cancellationToken).ConfigureAwait(false);
|
await base.Populate(model, archive, cancellationToken).ConfigureAwait(false);
|
||||||
|
|
||||||
|
var instance = GetSkin(model);
|
||||||
|
|
||||||
|
model.InstantiationInfo ??= instance.GetType().GetInvariantInstantiationInfo();
|
||||||
|
|
||||||
if (model.Name?.Contains(".osk", StringComparison.OrdinalIgnoreCase) == true)
|
if (model.Name?.Contains(".osk", StringComparison.OrdinalIgnoreCase) == true)
|
||||||
populateMetadata(model);
|
populateMetadata(model, instance);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void populateMetadata(SkinInfo item)
|
private void populateMetadata(SkinInfo item, Skin instance)
|
||||||
{
|
{
|
||||||
Skin reference = GetSkin(item);
|
if (!string.IsNullOrEmpty(instance.Configuration.SkinInfo.Name))
|
||||||
|
|
||||||
if (!string.IsNullOrEmpty(reference.Configuration.SkinInfo.Name))
|
|
||||||
{
|
{
|
||||||
item.Name = reference.Configuration.SkinInfo.Name;
|
item.Name = instance.Configuration.SkinInfo.Name;
|
||||||
item.Creator = reference.Configuration.SkinInfo.Creator;
|
item.Creator = instance.Configuration.SkinInfo.Creator;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@ -147,16 +150,7 @@ namespace osu.Game.Skinning
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="skinInfo">The skin to lookup.</param>
|
/// <param name="skinInfo">The skin to lookup.</param>
|
||||||
/// <returns>A <see cref="Skin"/> instance correlating to the provided <see cref="SkinInfo"/>.</returns>
|
/// <returns>A <see cref="Skin"/> instance correlating to the provided <see cref="SkinInfo"/>.</returns>
|
||||||
public Skin GetSkin(SkinInfo skinInfo)
|
public Skin GetSkin(SkinInfo skinInfo) => skinInfo.CreateInstance(legacyDefaultResources, this);
|
||||||
{
|
|
||||||
if (skinInfo == SkinInfo.Default)
|
|
||||||
return new DefaultSkin();
|
|
||||||
|
|
||||||
if (skinInfo == DefaultLegacySkin.Info)
|
|
||||||
return new DefaultLegacySkin(legacyDefaultResources, this);
|
|
||||||
|
|
||||||
return new LegacySkin(skinInfo, this);
|
|
||||||
}
|
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Perform a lookup query on available <see cref="SkinInfo"/>s.
|
/// Perform a lookup query on available <see cref="SkinInfo"/>s.
|
||||||
|
Reference in New Issue
Block a user