From a38e0062a4091f2eec75d507ebf4a09da5819497 Mon Sep 17 00:00:00 2001 From: smoogipooo Date: Tue, 12 Sep 2017 18:49:50 +0900 Subject: [PATCH] Fix checking judgements even if we don't provide a judgement, if we have a result, or if a nested hit object handled a judgement. --- osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs b/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs index c008d25083..434fbc80f9 100644 --- a/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs +++ b/osu.Game/Rulesets/Objects/Drawables/DrawableHitObject.cs @@ -157,6 +157,9 @@ namespace osu.Game.Rulesets.Objects.Drawables } } + if (!ProvidesJudgement || hasJudgementResult || judgementOccurred) + return judgementOccurred; + var endTime = (HitObject as IHasEndTime)?.EndTime ?? HitObject.StartTime; CheckForJudgements(userTriggered, Time.Current - endTime);