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Implement a conversion process for ReplayFrames
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@ -11,6 +11,7 @@ using osu.Game.Graphics;
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using osu.Game.Overlays.Settings;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.Replays;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.UI;
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@ -89,6 +90,8 @@ namespace osu.Game.Rulesets
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/// <returns>A descriptive name of the variant.</returns>
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public virtual string GetVariantName(int variant) => string.Empty;
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public virtual ReplayFrame CreateReplayFrame() => new ReplayFrame();
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/// <summary>
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/// Create a ruleset info based on this ruleset.
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/// </summary>
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