Implement a conversion process for ReplayFrames

This commit is contained in:
smoogipoo
2018-02-28 16:34:47 +09:00
parent 8f10dc7512
commit a3c7755ade
34 changed files with 577 additions and 393 deletions

View File

@ -11,6 +11,7 @@ using osu.Game.Graphics;
using osu.Game.Overlays.Settings;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Replays;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI;
@ -89,6 +90,8 @@ namespace osu.Game.Rulesets
/// <returns>A descriptive name of the variant.</returns>
public virtual string GetVariantName(int variant) => string.Empty;
public virtual ReplayFrame CreateReplayFrame() => new ReplayFrame();
/// <summary>
/// Create a ruleset info based on this ruleset.
/// </summary>