Move approach rate to EffectControlPoint

This commit is contained in:
Dean Herbert
2021-08-31 23:59:36 +09:00
parent 4eb09ea1a9
commit a3d9ab1e2e
29 changed files with 88 additions and 59 deletions

View File

@ -7,17 +7,20 @@ using osuTK.Graphics;
namespace osu.Game.Beatmaps.ControlPoints
{
/// <remarks>
/// Note that going forward, this control point type should always be assigned directly to HitObjects.
/// </remarks>
public class DifficultyControlPoint : ControlPoint
{
public static readonly DifficultyControlPoint DEFAULT = new DifficultyControlPoint
{
SpeedMultiplierBindable = { Disabled = true },
SliderVelocityBindable = { Disabled = true },
};
/// <summary>
/// The speed multiplier at this control point.
/// The slider velocity at this control point.
/// </summary>
public readonly BindableDouble SpeedMultiplierBindable = new BindableDouble(1)
public readonly BindableDouble SliderVelocityBindable = new BindableDouble(1)
{
Precision = 0.01,
Default = 1,
@ -30,19 +33,19 @@ namespace osu.Game.Beatmaps.ControlPoints
/// <summary>
/// The speed multiplier at this control point.
/// </summary>
public double SpeedMultiplier
public double SliderVelocity
{
get => SpeedMultiplierBindable.Value;
set => SpeedMultiplierBindable.Value = value;
get => SliderVelocityBindable.Value;
set => SliderVelocityBindable.Value = value;
}
public override bool IsRedundant(ControlPoint existing)
=> existing is DifficultyControlPoint existingDifficulty
&& SpeedMultiplier == existingDifficulty.SpeedMultiplier;
&& SliderVelocity == existingDifficulty.SliderVelocity;
public override void CopyFrom(ControlPoint other)
{
SpeedMultiplier = ((DifficultyControlPoint)other).SpeedMultiplier;
SliderVelocity = ((DifficultyControlPoint)other).SliderVelocity;
base.CopyFrom(other);
}