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Move approach rate to EffectControlPoint
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@ -19,7 +19,7 @@ namespace osu.Game.Rulesets.Timing
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/// <summary>
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/// The aggregate multiplier which this <see cref="MultiplierControlPoint"/> provides.
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/// </summary>
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public double Multiplier => Velocity * DifficultyPoint.SpeedMultiplier * BaseBeatLength / TimingPoint.BeatLength;
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public double Multiplier => Velocity * DifficultyPoint.SliderVelocity * BaseBeatLength / TimingPoint.BeatLength;
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/// <summary>
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/// The base beat length to scale the <see cref="TimingPoint"/> provided multiplier relative to.
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