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Update existing implementations
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@ -1,10 +1,9 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osuTK;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Rulesets.Objects.Drawables;
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using osuTK;
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using osuTK.Graphics;
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namespace osu.Game.Rulesets.Mania.Objects.Drawables
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@ -71,6 +70,6 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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{
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}
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protected override void UpdateStateTransforms(ArmedState state) => this.FadeOut(150);
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protected override void UpdateStartTimeStateTransforms() => this.FadeOut(150);
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}
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}
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