Update existing implementations

This commit is contained in:
Dean Herbert
2020-11-04 16:19:07 +09:00
parent 68b7efe4d5
commit a3dc1d5730
18 changed files with 58 additions and 90 deletions

View File

@ -229,12 +229,6 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
}
}
protected override void UpdateStateTransforms(ArmedState state)
{
using (BeginDelayedSequence(HitObject.Duration, true))
base.UpdateStateTransforms(state);
}
protected override void CheckForResult(bool userTriggered, double timeOffset)
{
if (Tail.AllJudged)