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Update existing implementations
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@ -58,6 +58,6 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
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});
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}
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protected override void UpdateStateTransforms(ArmedState state) => this.FadeOut(150);
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protected override void UpdateHitStateTransforms(ArmedState state) => this.FadeOut(150);
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}
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}
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