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Update tests
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@ -4,13 +4,11 @@
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using System.Linq;
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using System.Linq;
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using NUnit.Framework;
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using NUnit.Framework;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Online.Rooms;
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using osu.Game.Online.Rooms;
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using osu.Game.Rulesets.Catch;
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using osu.Game.Rulesets.Catch;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Rulesets.Osu;
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using osu.Game.Screens.OnlinePlay.Lounge.Components;
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using osu.Game.Screens.OnlinePlay.Lounge.Components;
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using osu.Game.Tests.Visual.OnlinePlay;
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using osu.Game.Tests.Visual.OnlinePlay;
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using osuTK.Graphics;
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using osuTK.Input;
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using osuTK.Input;
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namespace osu.Game.Tests.Visual.Multiplayer
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namespace osu.Game.Tests.Visual.Multiplayer
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@ -29,7 +27,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
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Anchor = Anchor.Centre,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Origin = Anchor.Centre,
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Width = 0.5f,
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Width = 0.5f,
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JoinRequested = joinRequested
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};
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};
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});
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});
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@ -43,11 +40,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
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AddAssert("has 2 rooms", () => container.Rooms.Count == 2);
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AddAssert("has 2 rooms", () => container.Rooms.Count == 2);
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AddAssert("first room removed", () => container.Rooms.All(r => r.Room.RoomID.Value != 0));
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AddAssert("first room removed", () => container.Rooms.All(r => r.Room.RoomID.Value != 0));
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AddStep("select first room", () => container.Rooms.First().Action?.Invoke());
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AddStep("select first room", () => container.Rooms.First().Click());
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AddAssert("first room selected", () => checkRoomSelected(RoomManager.Rooms.First()));
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AddAssert("first room selected", () => checkRoomSelected(RoomManager.Rooms.First()));
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AddStep("join first room", () => container.Rooms.First().Action?.Invoke());
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AddAssert("first room joined", () => RoomManager.Rooms.First().Status.Value is JoinedRoomStatus);
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}
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}
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[Test]
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[Test]
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@ -66,9 +60,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
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press(Key.Down);
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press(Key.Down);
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press(Key.Down);
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press(Key.Down);
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AddAssert("last room selected", () => checkRoomSelected(RoomManager.Rooms.Last()));
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AddAssert("last room selected", () => checkRoomSelected(RoomManager.Rooms.Last()));
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press(Key.Enter);
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AddAssert("last room joined", () => RoomManager.Rooms.Last().Status.Value is JoinedRoomStatus);
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}
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}
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[Test]
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[Test]
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@ -130,14 +121,5 @@ namespace osu.Game.Tests.Visual.Multiplayer
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}
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}
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private bool checkRoomSelected(Room room) => SelectedRoom.Value == room;
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private bool checkRoomSelected(Room room) => SelectedRoom.Value == room;
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private void joinRequested(Room room) => room.Status.Value = new JoinedRoomStatus();
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private class JoinedRoomStatus : RoomStatus
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{
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public override string Message => "Joined";
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public override Color4 GetAppropriateColour(OsuColour colours) => colours.Yellow;
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}
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}
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}
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}
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}
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@ -37,7 +37,7 @@ namespace osu.Game.Tests.Visual.Playlists
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AddUntilStep("first room is not masked", () => checkRoomVisible(roomsContainer.Rooms.First()));
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AddUntilStep("first room is not masked", () => checkRoomVisible(roomsContainer.Rooms.First()));
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AddStep("select last room", () => roomsContainer.Rooms.Last().Action?.Invoke());
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AddStep("select last room", () => roomsContainer.Rooms.Last().Click());
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AddUntilStep("first room is masked", () => !checkRoomVisible(roomsContainer.Rooms.First()));
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AddUntilStep("first room is masked", () => !checkRoomVisible(roomsContainer.Rooms.First()));
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AddUntilStep("last room is not masked", () => checkRoomVisible(roomsContainer.Rooms.Last()));
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AddUntilStep("last room is not masked", () => checkRoomVisible(roomsContainer.Rooms.Last()));
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@ -50,7 +50,7 @@ namespace osu.Game.Screens.OnlinePlay.Lounge.Components
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[Resolved]
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[Resolved]
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private BeatmapManager beatmaps { get; set; }
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private BeatmapManager beatmaps { get; set; }
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[Resolved]
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[Resolved(canBeNull: true)]
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private Bindable<Room> selectedRoom { get; set; }
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private Bindable<Room> selectedRoom { get; set; }
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[Resolved(canBeNull: true)]
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[Resolved(canBeNull: true)]
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