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Merge branch 'master' into taiko_note_circle
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@ -12,7 +12,7 @@ namespace osu.Game.Modes.Taiko.Objects.Drawable
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{
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internal class DrawableTaikoHit : Sprite
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{
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private TaikoHitObject h;
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private readonly TaikoHitObject h;
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public DrawableTaikoHit(TaikoHitObject h)
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{
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@ -29,7 +29,7 @@ namespace osu.Game.Modes.Taiko.Objects.Drawable
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{
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Texture = textures.Get(@"Menu/logo");
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double duration = 0;
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const double duration = 0;
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Transforms.Add(new TransformPositionX { StartTime = h.StartTime - 200, EndTime = h.StartTime, StartValue = 1.1f, EndValue = 0.1f });
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Transforms.Add(new TransformAlpha { StartTime = h.StartTime + duration + 200, EndTime = h.StartTime + duration + 400, StartValue = 1, EndValue = 0 });
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