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Make DrawableHitObject a CompositeDrawable
No reason for it to be a container.
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@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Catch.Objects.Drawable
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[BackgroundDependencyLoader]
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private void load()
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{
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Child = new Pulp
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InternalChild = new Pulp
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{
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AccentColour = AccentColour,
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Size = Size
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