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Make DrawableHitObject a CompositeDrawable
No reason for it to be a container.
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@ -35,7 +35,7 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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RelativeSizeAxes = Axes.X;
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Size = new Vector2(1);
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Children = new[]
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InternalChildren = new[]
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{
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glowContainer = new CircularContainer
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{
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