diff --git a/osu.Game/Graphics/Backgrounds/Triangles.cs b/osu.Game/Graphics/Backgrounds/Triangles.cs index f3ebdd875a..5b7b94ff4c 100644 --- a/osu.Game/Graphics/Backgrounds/Triangles.cs +++ b/osu.Game/Graphics/Backgrounds/Triangles.cs @@ -306,6 +306,7 @@ namespace osu.Game.Graphics.Backgrounds }; shader.Bind(); + shader.BindUniformBlock("m_BorderData", borderDataBuffer); foreach (TriangleParticle particle in parts) {