Merge branch 'master' into no-unranked-display

This commit is contained in:
Dan Balasescu
2021-06-10 17:09:46 +09:00
committed by GitHub
51 changed files with 923 additions and 303 deletions

View File

@ -13,6 +13,7 @@ using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.Bindings;
using osu.Framework.Screens;
using osu.Game.Audio;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.UserInterface;
using osu.Game.Input.Bindings;
@ -256,7 +257,7 @@ namespace osu.Game.Screens.Ranking
ApplyToBackground(b =>
{
b.BlurAmount.Value = BACKGROUND_BLUR;
b.FadeTo(0.5f, 250);
b.FadeColour(OsuColour.Gray(0.5f), 250);
});
bottomPanel.FadeTo(1, 250);
@ -264,9 +265,11 @@ namespace osu.Game.Screens.Ranking
public override bool OnExiting(IScreen next)
{
ApplyToBackground(b => b.FadeTo(1, 250));
if (base.OnExiting(next))
return true;
return base.OnExiting(next);
this.FadeOut(100);
return false;
}
public override bool OnBackButton()
@ -314,7 +317,7 @@ namespace osu.Game.Screens.Ranking
ScorePanelList.HandleInput = false;
// Dim background.
ApplyToBackground(b => b.FadeTo(0.1f, 150));
ApplyToBackground(b => b.FadeColour(OsuColour.Gray(0.1f), 150));
detachedPanel = expandedPanel;
}
@ -338,7 +341,7 @@ namespace osu.Game.Screens.Ranking
ScorePanelList.HandleInput = true;
// Un-dim background.
ApplyToBackground(b => b.FadeTo(0.5f, 150));
ApplyToBackground(b => b.FadeColour(OsuColour.Gray(0.5f), 150));
detachedPanel = null;
}