From a4551dc1eeb2eb6afb9dec61752559eaa6e5632c Mon Sep 17 00:00:00 2001 From: smoogipoo Date: Fri, 5 Feb 2021 14:31:22 +0900 Subject: [PATCH] Add object-ordered hit policy --- .../UI/ObjectOrderedHitPolicy.cs | 55 +++++++++++++++++++ osu.Game.Rulesets.Osu/UI/OsuPlayfield.cs | 4 +- 2 files changed, 57 insertions(+), 2 deletions(-) create mode 100644 osu.Game.Rulesets.Osu/UI/ObjectOrderedHitPolicy.cs diff --git a/osu.Game.Rulesets.Osu/UI/ObjectOrderedHitPolicy.cs b/osu.Game.Rulesets.Osu/UI/ObjectOrderedHitPolicy.cs new file mode 100644 index 0000000000..fdab241a9b --- /dev/null +++ b/osu.Game.Rulesets.Osu/UI/ObjectOrderedHitPolicy.cs @@ -0,0 +1,55 @@ +// Copyright (c) ppy Pty Ltd . Licensed under the MIT Licence. +// See the LICENCE file in the repository root for full licence text. + +using System.Collections.Generic; +using System.Linq; +using osu.Game.Rulesets.Objects; +using osu.Game.Rulesets.Objects.Drawables; +using osu.Game.Rulesets.Osu.Objects.Drawables; + +namespace osu.Game.Rulesets.Osu.UI +{ + /// + /// Ensures that s are hit in order of appearance. The classic note lock. + /// + /// Hits will be blocked until the previous s have been judged. + /// + /// + public class ObjectOrderedHitPolicy : IHitPolicy + { + private IEnumerable hitObjects; + + public void SetHitObjects(IEnumerable hitObjects) => this.hitObjects = hitObjects; + + public bool IsHittable(DrawableHitObject hitObject, double time) => enumerateHitObjectsUpTo(hitObject.HitObject.StartTime).All(obj => obj.AllJudged); + + public void HandleHit(DrawableHitObject hitObject) + { + } + + private IEnumerable enumerateHitObjectsUpTo(double targetTime) + { + foreach (var obj in hitObjects) + { + if (obj.HitObject.StartTime >= targetTime) + yield break; + + switch (obj) + { + case DrawableSpinner _: + continue; + + case DrawableSlider slider: + yield return slider.HeadCircle; + + break; + + default: + yield return obj; + + break; + } + } + } + } +} diff --git a/osu.Game.Rulesets.Osu/UI/OsuPlayfield.cs b/osu.Game.Rulesets.Osu/UI/OsuPlayfield.cs index c7900558a0..6cb890323b 100644 --- a/osu.Game.Rulesets.Osu/UI/OsuPlayfield.cs +++ b/osu.Game.Rulesets.Osu/UI/OsuPlayfield.cs @@ -31,7 +31,7 @@ namespace osu.Game.Rulesets.Osu.UI private readonly ProxyContainer spinnerProxies; private readonly JudgementContainer judgementLayer; private readonly FollowPointRenderer followPoints; - private readonly StartTimeOrderedHitPolicy hitPolicy; + private readonly IHitPolicy hitPolicy; public static readonly Vector2 BASE_SIZE = new Vector2(512, 384); @@ -54,7 +54,7 @@ namespace osu.Game.Rulesets.Osu.UI approachCircles = new ProxyContainer { RelativeSizeAxes = Axes.Both }, }; - hitPolicy = new StartTimeOrderedHitPolicy(); + hitPolicy = new ObjectOrderedHitPolicy(); hitPolicy.SetHitObjects(HitObjectContainer.AliveObjects); var hitWindows = new OsuHitWindows();