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Merge branch 'master' into fix-nullrefs
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@ -26,7 +26,7 @@ namespace osu.Game.Screens.Play
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{
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if (!args.Repeat && args.Key == Key.Escape)
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{
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Buttons.Children.Last().TriggerClick();
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Buttons.Children.Last().TriggerOnClick();
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return true;
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}
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@ -131,13 +131,13 @@ namespace osu.Game.Screens.Play
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public override bool HandleInput => true;
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protected override bool OnKeyDown(InputState state, KeyDownEventArgs args) => target.Children.Any(c => c.TriggerKeyDown(state, args));
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protected override bool OnKeyDown(InputState state, KeyDownEventArgs args) => target.Children.Any(c => c.TriggerOnKeyDown(state, args));
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protected override bool OnKeyUp(InputState state, KeyUpEventArgs args) => target.Children.Any(c => c.TriggerKeyUp(state, args));
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protected override bool OnKeyUp(InputState state, KeyUpEventArgs args) => target.Children.Any(c => c.TriggerOnKeyUp(state, args));
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protected override bool OnMouseDown(InputState state, MouseDownEventArgs args) => target.Children.Any(c => c.TriggerMouseDown(state, args));
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protected override bool OnMouseDown(InputState state, MouseDownEventArgs args) => target.Children.Any(c => c.TriggerOnMouseDown(state, args));
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protected override bool OnMouseUp(InputState state, MouseUpEventArgs args) => target.Children.Any(c => c.TriggerMouseUp(state, args));
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protected override bool OnMouseUp(InputState state, MouseUpEventArgs args) => target.Children.Any(c => c.TriggerOnMouseUp(state, args));
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}
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}
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}
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@ -136,7 +136,7 @@ namespace osu.Game.Screens.Play
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{
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if (!args.Repeat && args.Key == Key.Escape)
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{
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Buttons.Children.First().TriggerClick();
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Buttons.Children.First().TriggerOnClick();
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return true;
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}
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@ -127,7 +127,7 @@ namespace osu.Game.Screens.Play
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switch (args.Key)
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{
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case Key.Space:
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button.TriggerClick();
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button.TriggerOnClick();
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return true;
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}
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