Split retrieving of beatmap and storyboard decoder

Storyboard works again. Not satisfied with the solution though.
This commit is contained in:
Aergwyn
2017-12-01 19:11:52 +01:00
parent db50ad794e
commit a49f3479a2
9 changed files with 151 additions and 104 deletions

View File

@ -63,7 +63,7 @@ namespace osu.Game.Tests.Visual
using (var stream = new MemoryStream(Encoding.UTF8.GetBytes(test_beatmap_data)))
using (var reader = new StreamReader(stream))
beatmap = BeatmapDecoder.GetDecoder(reader).DecodeBeatmap(reader);
beatmap = Game.Beatmaps.Formats.Decoder.GetBeatmapDecoder(reader).DecodeBeatmap(reader);
return beatmap;
}