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Make a RulesetDatabase.
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@ -4,11 +4,6 @@
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using System;
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using osu.Framework.Desktop;
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using osu.Framework.Platform;
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using osu.Game.Modes;
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using osu.Game.Modes.Catch;
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using osu.Game.Modes.Mania;
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using osu.Game.Modes.Osu;
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using osu.Game.Modes.Taiko;
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namespace osu.Desktop.VisualTests
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{
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@ -21,11 +16,6 @@ namespace osu.Desktop.VisualTests
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using (GameHost host = Host.GetSuitableHost(@"osu"))
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{
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RulesetCollection.Register(typeof(OsuRuleset));
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RulesetCollection.Register(typeof(TaikoRuleset));
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RulesetCollection.Register(typeof(ManiaRuleset));
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RulesetCollection.Register(typeof(CatchRuleset));
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if (benchmark)
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host.Run(new AutomatedVisualTestGame());
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else
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