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Load beatmap data from an optional osb file.
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@ -44,6 +44,10 @@ namespace osu.Game.Beatmaps.IO
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/// </summary>
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public abstract string[] ReadBeatmaps();
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/// <summary>
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/// Gets the storyboard file name.
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/// </summary>
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public abstract string ReadStoryboard();
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/// <summary>
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/// Opens a stream for reading a specific file from this archive.
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/// </summary>
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public abstract Stream GetStream(string name);
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