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Fix default metadata propagation when no files are present
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@ -18,12 +18,12 @@ namespace osu.Game.Skinning
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public int ID { get; set; }
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public string Name { get; set; }
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public string Name { get; set; } = string.Empty;
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public string Creator { get; set; } = string.Empty;
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public string Hash { get; set; }
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public string Creator { get; set; }
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public string InstantiationInfo { get; set; }
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public virtual Skin CreateInstance(IStorageResourceProvider resources)
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