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Add basic ControlPoint parsing.
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@ -12,5 +12,14 @@ namespace osu.Game.Beatmaps.Timing
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public class ControlPoint
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{
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public double Time;
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public double BeatLength;
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public double VelocityAdjustment;
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public bool TimingChange;
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}
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internal enum TimeSignatures
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{
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SimpleQuadruple = 4,
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SimpleTriple = 3
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}
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}
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