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Fix code style
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@ -223,9 +223,11 @@ namespace osu.Game.Screens.Select
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if (beatmap != requestedBeatmap)
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if (beatmap != requestedBeatmap)
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// the beatmap has been changed since we started the lookup.
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// the beatmap has been changed since we started the lookup.
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return;
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return;
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updateMetrics();
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updateMetrics();
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});
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});
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};
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};
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api.Queue(lookup);
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api.Queue(lookup);
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loading.Show();
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loading.Show();
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}
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}
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