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Remove null check suppression and add non-null fallback
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@ -32,6 +32,7 @@ namespace osu.Game.Beatmaps
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private static string getVersionString(IBeatmapInfo beatmapInfo) => string.IsNullOrEmpty(beatmapInfo.DifficultyName) ? string.Empty : $"[{beatmapInfo.DifficultyName}]";
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// temporary helper methods until we figure which metadata should be where.
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private static IBeatmapMetadataInfo getClosestMetadata(IBeatmapInfo beatmapInfo) => (beatmapInfo.Metadata ?? beatmapInfo.BeatmapSet.Metadata)!;
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private static IBeatmapMetadataInfo getClosestMetadata(IBeatmapInfo beatmapInfo) =>
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beatmapInfo.Metadata ?? beatmapInfo.BeatmapSet?.Metadata ?? new BeatmapMetadata();
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}
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}
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