mirror of
https://github.com/osukey/osukey.git
synced 2025-07-02 00:40:09 +09:00
Expose resources to skin via interface (and share common pieces with beatmap)
This commit is contained in:
29
osu.Game/IO/IStorageResourceProvider.cs
Normal file
29
osu.Game/IO/IStorageResourceProvider.cs
Normal file
@ -0,0 +1,29 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Audio;
|
||||
using osu.Framework.Graphics.Textures;
|
||||
using osu.Framework.IO.Stores;
|
||||
|
||||
namespace osu.Game.IO
|
||||
{
|
||||
public interface IStorageResourceProvider
|
||||
{
|
||||
/// <summary>
|
||||
/// Retrieve the game-wide audio manager.
|
||||
/// </summary>
|
||||
AudioManager AudioManager { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Access game-wide user files.
|
||||
/// </summary>
|
||||
IResourceStore<byte[]> Files { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Create a texture loader store based on an underlying data store.
|
||||
/// </summary>
|
||||
/// <param name="underlyingStore">The underlying provider of texture data (in arbitrary image formats).</param>
|
||||
/// <returns>A texture loader store.</returns>
|
||||
IResourceStore<TextureUpload> CreateTextureLoaderStore(IResourceStore<byte[]> underlyingStore);
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user