Use more suffixes.

This commit is contained in:
Dean Herbert
2017-04-05 10:37:49 +09:00
parent 028e941ab2
commit a5cb233975
7 changed files with 18 additions and 18 deletions

View File

@ -8,7 +8,7 @@ using OpenTK;
namespace osu.Game.Modes.Taiko.Objects.Drawables
{
public class DrawableMajorBarLine : DrawableBarLine
public class DrawableBarLineMajor : DrawableBarLine
{
/// <summary>
/// The vertical offset of the triangles from the line tracker.
@ -20,7 +20,7 @@ namespace osu.Game.Modes.Taiko.Objects.Drawables
/// </summary>
private const float triangle_size = 20f;
public DrawableMajorBarLine(BarLine barLine)
public DrawableBarLineMajor(BarLine barLine)
: base(barLine)
{
Add(new Container

View File

@ -8,11 +8,11 @@ using OpenTK.Input;
namespace osu.Game.Modes.Taiko.Objects.Drawables
{
public class DrawableStrongCentreHit : DrawableStrongHit
public class DrawableCentreHitStrong : DrawableHitStrong
{
protected override Key[] HitKeys { get; } = { Key.F, Key.J };
public DrawableStrongCentreHit(Hit hit)
public DrawableCentreHitStrong(Hit hit)
: base(hit)
{
MainPiece.Add(new CentreHitSymbolPiece());

View File

@ -11,7 +11,7 @@ using osu.Game.Modes.Taiko.Objects.Drawables.Pieces;
namespace osu.Game.Modes.Taiko.Objects.Drawables
{
public abstract class DrawableStrongHit : DrawableHit
public abstract class DrawableHitStrong : DrawableHit
{
/// <summary>
/// The lenience for the second key press.
@ -23,7 +23,7 @@ namespace osu.Game.Modes.Taiko.Objects.Drawables
private bool firstKeyHeld;
private Key firstHitKey;
protected DrawableStrongHit(Hit hit)
protected DrawableHitStrong(Hit hit)
: base(hit)
{
}

View File

@ -8,11 +8,11 @@ using OpenTK.Input;
namespace osu.Game.Modes.Taiko.Objects.Drawables
{
public class DrawableStrongRimHit : DrawableStrongHit
public class DrawableRimHitStrong : DrawableHitStrong
{
protected override Key[] HitKeys { get; } = { Key.D, Key.K };
public DrawableStrongRimHit(Hit hit)
public DrawableRimHitStrong(Hit hit)
: base(hit)
{
MainPiece.Add(new RimHitSymbolPiece());