Update framework and fix compilation

Most issues were related to BeginLoopedSequence usage and lack of
"this." in front of transform helpers.
This commit is contained in:
Thomas Müller
2017-07-14 19:18:12 +03:00
parent fd58c6e835
commit a5e610a7ba
79 changed files with 220 additions and 247 deletions

View File

@ -8,6 +8,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Graphics.Transforms;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Testing;
using osu.Game.Graphics.Sprites;
@ -196,7 +197,7 @@ namespace osu.Desktop.VisualTests.Tests
protected override void LoadComplete()
{
base.LoadComplete();
FadeInFromZero(250, EasingTypes.OutQuint);
this.FadeInFromZero(250, EasingTypes.OutQuint);
}
protected override void Update()