mirror of
https://github.com/osukey/osukey.git
synced 2025-07-01 08:20:00 +09:00
Update framework and fix compilation
Most issues were related to BeginLoopedSequence usage and lack of "this." in front of transform helpers.
This commit is contained in:
@ -54,13 +54,13 @@ namespace osu.Game.Graphics.UserInterface
|
||||
|
||||
if (State == Visibility.Visible)
|
||||
{
|
||||
FadeIn(transition_duration, EasingTypes.OutQuint);
|
||||
ScaleTo(new Vector2(1f), transition_duration, EasingTypes.OutQuint);
|
||||
this.FadeIn(transition_duration, EasingTypes.OutQuint);
|
||||
this.ScaleTo(new Vector2(1f), transition_duration, EasingTypes.OutQuint);
|
||||
}
|
||||
else
|
||||
{
|
||||
FadeOut(transition_duration, EasingTypes.OutQuint);
|
||||
ScaleTo(new Vector2(0.8f, 1f), transition_duration, EasingTypes.OutQuint);
|
||||
this.FadeOut(transition_duration, EasingTypes.OutQuint);
|
||||
this.ScaleTo(new Vector2(0.8f, 1f), transition_duration, EasingTypes.OutQuint);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user